Post edit history
1v1 Matchup data for 9th to 17th of May
Before | After | ||
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1 | I was thinking of weighting it based on the predict formula zerok uses... but I dont know what it is. Do you know? | 1 | I was thinking of weighting it based on the predict formula zerok uses... but I dont know what it is. Do you know? |
2 | \n | ||
3 | Like i said in my previous post, my reasoning for taking smaller gaps more seriously is that the players themselves tend to take the games more seriously and pick a factory to win. When theres a gap the higher player plays funky things and still wins. With so little data its quite possible to skew the rate weaker factories win simply by the kind of curbstomp skill difference does in this game. |