1 |
Invalid modules is the main reason for "holes" yes. Eventually I'd like to move to client-side comm configuration, but that's some distance off.
|
1 |
Invalid modules is the main reason for "holes" yes. Eventually I'd like to move to client-side comm configuration, but that's some distance off.
|
2 |
For now... module prerequisites aren't going to happen any time soon either, but if anyone spots any other holes please report them!
|
2 |
For now... module prerequisites aren't going to happen any time soon either, but if anyone spots any other holes please report them!
|
3 |
\n
|
3 |
\n
|
4 |
In
this
case
the
error
was
indeed
due
to
Engineer
not
actually
being
allowed
to
mount
normal
weapons
for
its
second
weapon.
Good
call
@Steel_Blue.
|
4 |
In
this
case
the
error
was
indeed
due
to
Engineer
looking
like
it
could
mount
normal
weapons
for
its
second
weapon,
when
it
actually
can't.
Good
call
@Steel_Blue.
|
5 |
I've fixed it, so now you just need to reconfigure your commander(s). Thanks for reporting!
|
5 |
I've fixed it, so now you just need to reconfigure your commander(s). Thanks for reporting!
|
6 |
\n
|
6 |
\n
|
7 |
[quote]I will test again to verify but its hard to test in multiplayer because if I focus on my commander I'm dead before I reach lvl3. I would need a dummy player to test.[/quote]
|
7 |
[quote]I will test again to verify but its hard to test in multiplayer because if I focus on my commander I'm dead before I reach lvl3. I would need a dummy player to test.[/quote]
|
8 |
Use the Null AI (in a passworded game)
|
8 |
Use the Null AI (in a passworded game)
|
9 |
\n
|
9 |
\n
|
10 |
[quote]My commanders from the website don't show up in the game at all, I wonder if this is why.[/quote]
|
10 |
[quote]My commanders from the website don't show up in the game at all, I wonder if this is why.[/quote]
|
11 |
Custom commanders aren't available in skirmish, if that's what you're seeing.
|
11 |
Custom commanders aren't available in skirmish, if that's what you're seeing.
|