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Thunderbird Balance

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Date Editor Before After
5/25/2018 2:25:51 AMPTrankraaar before revert after revert
5/25/2018 2:25:30 AMPTrankraaar before revert after revert
Before After
1 Thunderbird! 1 Thunderbird!
2 \n 2 \n
3 the name fits the unit perfectly, it's a bird that shoots thunders. It has a unique look and feel. The sweeping behavior looks nice. 3 the name fits the unit perfectly, it's a bird that shoots thunders. It has a unique look and feel. The sweeping behavior looks nice.
4 \n 4 \n
5 ah, this is a thread about balance. Well then, thunderbird balance is HORRIBLE: 5 ah, this is a thread about balance. Well then, thunderbird balance is HORRIBLE:
6 \n 6 \n
7 \n 7 \n
8 - it allows riots and defenses to be swept by the much faster raiders they're supposed to counter at a fraction of their cost 8 - it allows riots and defenses to be swept by the much faster raiders they're supposed to counter at a fraction of their cost
9 - a single thunderbird can disable both swarms of light units and heavies, including most striders 9 - a single thunderbird can disable both swarms of light units and heavies, including most striders
10 - it affects slow units much harder than fast ones because they're much easier to attack while disarmed 10 - it affects slow units much harder than fast ones because they're much easier to attack while disarmed
11 - it'll often do a successful pass even in the presence of similar cost in AA 11 - it'll often do a successful pass even in the target is escorted by similar cost in AA
12 \n 12 \n
13 \n 13 \n
14 what could be done to fix? 14 what could be done to fix?
15 \n 15 \n
16 \n 16 \n
17 - replace long duration disarm by short duration stun (3s) to be more effective against fast units relative to slow but tougher units 17 - replace long duration disarm by short duration stun (3s) to be more effective against fast units relative to slow but tougher units
18 - reduce damage so it doesn't easily disable high HP heavies 18 - reduce damage so it doesn't easily disable high HP heavies
19 - deal bonus damage to shields to keep the shieldbreaking role 19 - deal bonus damage to shields to keep the shieldbreaking role