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Planetwars Microbalance Suggestion

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Date Editor Before After
6/26/2018 2:57:07 PMUSrankAdminSteel_Blue before revert after revert
Before After
1 I think a really unhealthy thing in planetwars is using warpcores to teleport behind an enemy homeworld(nothing personal kiddo) and then sending waves of 50 dropships in like nothing's wrong, even though you're an entire galaxy away from your factories. I don't think this should be a valid strategy, it sounds dumb. This interaction comes from the way wormholes and advanced wormholes work, where any unowned planet next to a planet you have a wormhole on can have dropships deployed there. It should be changed that you need a link from the homeworld to the planet in question whether or not you can have dropships deployed. this would make incursions a lot less effective because they cannot overtake a throneworld. Warpcores would hold more of a purpose of raiding economy, although too inefficiently to matter. 1 I think a really unhealthy thing in planetwars is using warpcores to teleport behind an enemy homeworld(nothing personal kiddo) and then sending waves of 50 dropships in like nothing's wrong, even though you're an entire galaxy away from your factories. I don't think this should be a valid strategy, it sounds dumb. This interaction comes from the way wormholes and advanced wormholes work, where any unowned planet next to a planet you have a wormhole on can have dropships deployed there. It should be changed that you need a link from the homeworld to the planet in question whether or not you can have dropships deployed. this would make incursions a lot less effective because they cannot overtake a throneworld. Warpcores would hold more of a purpose of raiding economy, although too inefficiently to matter.
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3 Also influence gain can be changed to work less effectively against other faction influence, for example conquering a 100% faction owned planet is harder than a 100% neutral, or 50% neutral planet.