Loading...
  OR  Zero-K Name:    Password:   

Post edit history

B568612 4 on Calamity 1.1 (Multiplayer)

To display differences between versions, select one or more edits in the list using checkboxes and click "diff selected"
Post edit history
Date Editor Before After
6/28/2018 6:18:55 AMUSrankHun_Tzu before revert after revert
6/28/2018 6:13:52 AMUSrankHun_Tzu before revert after revert
6/28/2018 6:01:55 AMUSrankHun_Tzu before revert after revert
6/28/2018 6:01:30 AMUSrankHun_Tzu before revert after revert
6/28/2018 6:00:17 AMUSrankHun_Tzu before revert after revert
6/28/2018 5:59:25 AMUSrankHun_Tzu before revert after revert
6/28/2018 5:57:50 AMUSrankHun_Tzu before revert after revert
6/28/2018 5:56:25 AMUSrankHun_Tzu before revert after revert
6/28/2018 5:55:11 AMUSrankHun_Tzu before revert after revert
Before After
1 Regarding knowing which units are transportable, you can see whether they're Charon carry-able on the wiki unit stat sheets labeled "light" or "heavy", which according to the wiki, should just be based on mass ( and mass should be just derived from a formula weighting cost and HP) . Also, speed while carried is supposedly calculated from the mass ( iirc, Speed * [CharonMass + CargoMass / 2 * CharonMass]) . 1 Regarding knowing which units are transportable, you can see whether they're Charon carry-able on the wiki unit stat sheets labeled "light" or "heavy", which according to the wiki, should just be based on mass ( and mass should be just derived from a formula weighting cost and HP) . Also, speed-while-carried is supposedly calculated from the mass ( iirc, Speed * [CharonMass + CargoMass / 2 * CharonMass]) .
2 \n
3 So, optimal usage for a trans drop *should* be a unit with a good DPS/Mass ratio too keep the drop fast-but-damaging, not too weak, but not too heavy. A Mace, for instance. And an optimal map would be something that has some impassable or complicated terrain, maybe with water, lava, or mountains around the outside. Say Calamity, for instance.
4 \n
5 But there's also Scallops, Reavers, and maybe Ogres (definitely heavier and already medium-speed). Also for hit-and-runs, the Felon's and Domi's stats look lovely. And for bombs, Skuttles, Snitches, and Imps, (Oh My!). [Reference: youtube.com/watch?v=NecK4MwOfeI]
6 \n
7 Good luck.
8 \n
9 Extra points if you can cause 10 more transport OP/UP threads to be started by August.