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I imagine a well-tuned "philosoraider" ability on Glaives would make Pyros fail on fight move.
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I imagine a well-tuned "philosoraider" ability on Glaives would make Pyros fail on fight move.
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By "philosoraider" here i mean the emergent fight-or-flight decision technique pioneered by @aeonios in ZKGBAI and quickly ported into every other competing ZK bot, which works this way:
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By "philosoraider" here i mean the emergent fight-or-flight decision technique pioneered by @aeonios in ZKGBAI and quickly ported into every other competing ZK bot, which works this way:
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1) All enemy units emit threat auras onto the threatmap that the AI uses to path for raiders
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1) All enemy units emit threat auras onto the threatmap that the AI uses to path for raiders
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2) Controlled combat units emit confidence auras instead
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2) Controlled combat units emit confidence auras instead
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3) If at a given point, confidence exceeds threat, assign nearby units into an ad-hoc squad and commit to an attack
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3) If at a given point, confidence exceeds threat, assign nearby units into an ad-hoc squad and commit to an attack
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This means that several glaives circling around a Lotus, while individually unable to overpower the Lotus, and while handled as individual raider micro-squads, will know to merge into an attack squad. And similarly, insufficient numbers of glaives will not press the attack (though tuning *that* is something that has so far been done only poorly and manually).
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This means that several glaives circling around a Lotus, while individually unable to overpower the Lotus, and while handled as individual raider micro-squads, will know to merge into an attack squad. And similarly, insufficient numbers of glaives will not press the attack (though tuning *that* is something that has so far been done only poorly and manually).
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I think that while circuit does use this technique, it under-uses it, which is why it's a bit hard to notice that this happens. Circuit prefers to keep its raiders in reserve and find juicier naked targets rather than accept losses to inflict lasting damage.
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Anyway. If fight-move glaives knew to not attack pyros unless numerically superior and in a concave...
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Anyway. If fight-move glaives knew to not attack pyros unless numerically superior and in a concave...
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