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[quote] Is it possible to use an image larger than 8192x8192? [/quote]
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[quote] Is it possible to use an image larger than 8192x8192? [/quote]
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mapconv flavours vary, but there's a [url=http://zero-k.info/Maps/Detail/21542]map[/url] that's 4x128 SMU = 2048x65536 diffuse pixels / elmos.
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mapconv flavours vary, but there's a [url=http://zero-k.info/Maps/Detail/21542]map[/url] that's 4x128 SMU = 2048x65536 diffuse pixels / elmos.
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So yes, it should be possible to go over 8k (which is 16 SMU). Few maps above that size are good though.
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So yes, it should be possible to go over 8k (which is 16 SMU). Few maps above that size are good though.
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[quote]And, I still can't get water going... do I edit a value in the mapinfo.lua? or is it a compile option with mapconv, example: -x 128 -n -16? x being max height, and n being min height? Because neither are working so far. [/quote]
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I would recommend the mapinfo.lua method because it doesn't require recompiling.
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