1 |
Airdrops are really underused in ZK, shall we change something for this?
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1 |
Airdrops are really underused in ZK, shall we change something for this?
|
2 |
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2 |
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3 |
In ZK, the boundries on maps are very permeable for some facs, if the airdrops are used more frequently, the boundries would be "permeable" for other facs too, I think this might make the games on some particular maps more interesing.
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3 |
In ZK, the boundries on maps are very permeable for some facs, if the airdrops are used more frequently, the boundries would be "permeable" for other facs too, I think this might make the games on some particular maps more interesing.
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4 |
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4 |
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5 |
Maybe
we
could
move
valkyrie
to
common
constructors'
buildlist?And
lower
its
cost
a
bit?And
make
it
fly
higher,
so
the
unit
it
carrys
would
get
more
inertia
motion
after
it
dead?
But
I'm
sure,
these
changes
might
break
some
balance
horribly.
|
5 |
Maybe
we
could
move
valkyrie
to
common
constructors'
buildlist?And
lower
its
cost
a
bit?And
make
it
fly
higher,
so
the
unit
it
carrys
would
get
more
inertia
motion
after
it
dead?
But
I'm
sure,
these
changes
might
break
the
balance
horribly.
|
6 |
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|
6 |
\n
|
7 |
What's your thoughts on this topic?
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7 |
What's your thoughts on this topic?
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8 |
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8 |
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9 |
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9 |
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