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What changes would you make to each factory's unit rosters?

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Date Editor Before After
10/10/2018 8:46:34 AMEErankAdminAnarchid before revert after revert
10/10/2018 8:45:57 AMEErankAdminAnarchid before revert after revert
Before After
1 Rovers should have an actual antiheavy unit in their roster, a comparably high-damage, high speed, high alpha unit with pretty much an oversized Ronin weapon - a direct-fire lowish-range slowish-speed unguided rocket. 1 Rovers should have an actual antiheavy unit in their roster, a comparably high-damage, high speed, high alpha unit with pretty much an oversized Ronin weapon - a direct-fire lowish-range slowish-speed unguided rocket.
2 \n 2 \n
3 Like Ronin, the roverantiheavy loses speed when reloading, but much more dramatically. Or, rather, when armed, it uses the mounted rocket as a thruster. 3 Like Ronin, the roverantiheavy loses speed when reloading, but much more dramatically. Or, rather, when armed, it uses the mounted rocket as a thruster.
4 \n 4 \n
5 It's a move-fast-and-break-things approach, brutal and careless; these will take return fire from e. g. a Cyclops - but they will kill more than they cost, so who cares, job done. 5 It's a move-fast-and-break-things approach, brutal and careless; these will take return fire from e. g. a Cyclops, and many may die to a Dante's volley - but they will kill more than they cost, so who cares, job done.
6 \n 6 \n
7 [img]https://i.imgur.com/iwDGtKB.png[/img] 7 [img]https://i.imgur.com/iwDGtKB.png[/img]