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@dyth68 I've made some single player tests with cheat on and...indeed cyclops + 3 minotaurs (4750) loses reliably to 6 minotaurs (5100) if they go all-in.
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@dyth68 I've made some single player tests with cheat on and...indeed cyclops + 3 minotaurs (4750) loses reliably to 6 minotaurs (5100) if they go all-in.
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The cyclops only manages to keep one of the minotaurs slowed, sometimes even ignoring attack commands on others.
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The cyclops only manages to keep one of the minotaurs slowed, sometimes even ignoring attack commands on others.
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I did manage to kill the 6 minotaurs with a cyclops, 3 minotaurs and 2 kodachis once (to even out the metal) by baiting the minotaurs into wasting shots and time firing at kodachis.
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I did manage to kill the 6 minotaurs with a cyclops, 3 minotaurs and 2 kodachis once (to even out the metal) by baiting the minotaurs into wasting shots and time firing at kodachis.
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minotaur's raw power and speed advantage allows an advantage there, but having 100 more range gives the cyclops some skirmishyness.
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minotaur's raw power and speed advantage allows an advantage there, but having 100 more range gives the cyclops some skirmishyness.
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I've
also
tested
6
minotaurs
against
5k
in
ravagers
and
the
minotaurs
were
overrun
by
the
significantly
faster
ravagers,
does
that
mean
minotaurs
are
also
underpowered?
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9 |
I've
also
tested
6
minotaurs
against
5k
in
ravagers
and
the
minotaurs
were
overrun
by
the
significantly
faster
ravagers,
does
that
mean
minotaurs
are
also
underpowered?
or
that
ravagers
are
overpowered?
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