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Nuclear tank bikeshedding thread

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Date Editor Before After
11/12/2018 6:34:40 PMEErankAdminAnarchid before revert after revert
11/12/2018 6:33:50 PMEErankAdminAnarchid before revert after revert
11/12/2018 6:33:38 PMEErankAdminAnarchid before revert after revert
11/12/2018 6:33:27 PMEErankAdminAnarchid before revert after revert
Before After
1 How many builders do you intend to bring into enemy territory alongside cloaker and teleporter, and how far from their base do you intend to terraform? 1 [quote]While I love the concept, sadly I see one problem:
2 How to (ab)use unit:
3 1: Cloak
4 2: Get into enemy territory
5 3: Terraform downwards
6 4: Start the countdown
7 5: Laugh at the enemies foolish attempts to kill an underwater unit
8 6: SHINY [/quote]
9 How many builders do you intend to bring into enemy territory alongside cloaker and the bomb, and how far from their base do you intend to terraform? How much does the base that you are trying to blow up cost?
2 \n 10 \n
3 Immobile when priming and 20s priming time means there probably isn't a single unit that can't run for cover. But that's small change compared to the amount of damage almost any combat unit can do in 20s. You only need 9250/20 = 462 dps to achieve this in time. That's two Scorchers, or maybe ten fleas. 11 Immobile when priming and 20s priming time means there probably isn't a single unit that can't run for cover. But that's small change compared to the amount of damage almost any combat unit can do in 20s. You only need 9250/20 = 462 dps to achieve this in time. That's two Scorchers, or maybe ten fleas.