Post edit history
Is there a way to mute the really busy / grainy textures so I can better see the units?
| Before | After | ||
|---|---|---|---|
| 1 | [quote]Pretty much what the title says, as a newer player it's heard enough to differentiate the units visually, let alone when they're on really grainy textures. [/quote] | 1 | [quote]Pretty much what the title says, as a newer player it's heard enough to differentiate the units visually, let alone when they're on really grainy textures. [/quote] |
| 2 | Same problem I have with human faces - almost all have 2 eyes and 1 nose... damn hard to differ one from another :\ | 2 | Same problem I have with human faces - almost all have 2 eyes and 1 nose... damn hard to differ one from another :\ |
| 3 | My neural network has not got enough training probably ^^ |
