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Why Zero-K's User Interface sucks

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Date Editor Before After
12/16/2018 11:59:48 PMAUrankAdminAquanim before revert after revert
12/16/2018 11:46:57 PMAUrankAdminAquanim before revert after revert
Before After
1 [quote]People are spending thousands for alternative software because they're more familiar with their user interfaces. In a professional setting of all cases does time matter. These UI changes are made only because they save valuable seconds that would end up adding up to the price of a commercial tool.[/quote] 1 [quote]People are spending thousands for alternative software because they're more familiar with their user interfaces. In a professional setting of all cases does time matter. These UI changes are made only because they save valuable seconds that would end up adding up to the price of a commercial tool.[/quote]
2 Wanting to get the overall task done in as short a time as possible is *not the same thing* as individual button clicks being time critical as in a real-time game. 2 Wanting to get the overall task done in as short a time as possible is *not the same thing* as individual button clicks being time critical as in a real-time game.
3 \n 3 \n
4 [quote]Even though you might hardly notice it, it's exactly these subtleties that cause UI designers to ask me if we'd ever even thought of what an outsider sees coming into the game. [/quote] 4 [quote]Even though you might hardly notice it, it's exactly these subtleties that cause UI designers to ask me if we'd ever even thought of what an outsider sees coming into the game. [/quote]
5 I quite agree that Zero-K's GUI is probably not a professional job but I am unconvinced that some of the individual things you have suggested are by any means an improvement. 5 I quite agree that Zero-K's GUI is probably not a professional job but I am unconvinced that some of the individual things you have suggested are by any means an improvement.
6 \n
7 edit: I think if I searched for "grey" in the OP and replaced it with "desaturated colour" I would have many fewer issues.