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B688084 3 on SailAway (Bots)

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Date Editor Before After
2/24/2019 4:33:24 PMUAranklamer before revert after revert
Before After
1 Just add "SUB" into "noChaseCategory" of every unit that can't chase submarines. Currently the game says that almost anything can target SINK, and SINK is a part of submarine's category. It is unrelated to difficulty/AI (i think). 1 Just add "SUB" into "noChaseCategory" of every unit that can't chase submarines. Currently the game says that almost anything can target SINK, and SINK is a part of submarine's category. It is unrelated to difficulty/AI (i think).
2 \n
3 TODO: Check map type detection (water/land): hiccups a bit - no reason to build land-only striders on this map.