Post edit history
B688084 3 on SailAway (Bots)
Before | After | ||
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1 | Just add "SUB" into "noChaseCategory" of every unit that can't chase submarines. Currently the game says that almost anything can target SINK, and SINK is a part of submarine's category. It is unrelated to difficulty/AI (i think). | 1 | Just add "SUB" into "noChaseCategory" of every unit that can't chase submarines. Currently the game says that almost anything can target SINK, and SINK is a part of submarine's category. It is unrelated to difficulty/AI (i think). |
2 | \n | ||
3 | TODO: Check map type detection (water/land): hiccups a bit - no reason to build land-only striders on this map. |