1 |
New funnel is amazing, I especially love the shield concept
|
1 |
New funnel is amazing, I especially love the shield concept
|
2 |
1. HUGE capacity
|
2 |
1. HUGE capacity
|
3 |
- it blocks EMP missiles giving so much needed protection to crucial units such as anti nuke
|
3 |
- it blocks EMP missiles giving so much needed protection to crucial units such as anti nuke
|
4 |
- it can block even the nuke missile itself, but due to huge blast radius and the fact nuke deals AOE funnel itself always dies, meaning in emergency cases u can elevate funnel web for 300-400 elmo(to be defined) to act as one-shot anti nuke
|
4 |
- it can block even the nuke missile itself, but due to huge blast radius and the fact nuke deals AOE funnel itself always dies, meaning in emergency cases u can elevate funnel web for 300-400 elmo(to be defined) to act as one-shot anti nuke
|
5 |
2. Not broken
|
5 |
2. Not broken
|
6 |
- needs to stop taking damage for 10s to recharge
|
6 |
- needs to stop taking damage for 10s to recharge
|
7 |
- pretty large E requirement
|
7 |
- pretty large E requirement
|
8 |
- no linking between funnelwebs and classical shields does not destroy existing shield balance
|
8 |
- no linking between funnelwebs and classical shields does not destroy existing shield balance
|
9 |
3. Really cool visuals ;)
|
9 |
3. Really cool visuals ;)
|
10 |
\n
|
10 |
\n
|
11 |
The unit itself it fairly weak and easily counterable - slow and with 6k HP I often end up losing it to air...
|
11 |
The unit itself it fairly weak and easily counterable - slow and with 6k HP I often end up losing it to air...
|
12 |
\n
|
12 |
\n
|
13 |
The main problem is porc push strategies with 2-3 funnels and 10 storages u can do really nasty things in mid game... and once u got ur first up and started eating it snowballs pretty fast
|
13 |
The main problem is porc push strategies with 2-3 funnels and 10 storages u can do really nasty things in mid game... and once u got ur first up and started eating it snowballs pretty fast
|
14 |
but once again almost ANY strategy that bites is OP unless stopped and it looks like funnel can be easily stopped if efforts put to it. Plus on its own porc push is kinda useless it works only in large team games...
|
14 |
but once again almost ANY strategy that bites is OP unless stopped and it looks like funnel can be easily stopped if efforts put to it. Plus on its own porc push is kinda useless it works only in large team games...
|
15 |
\n
|
15 |
\n
|
16 |
- bomb with air
|
16 |
- bomb with air
|
17 |
- deplete shield with cheap barrage(hammers, tremor, disarm arty) then trash funnel itself with long range arty
|
17 |
- deplete shield with cheap barrage(hammers, tremor, disarm arty) then trash funnel itself with long range arty
|
18 |
- raid the shit out with mass glaive/flea (problematic, because of porcpush abilities)
|
18 |
- raid the shit out with mass glaive/flea (problematic, because of porcpush abilities)
|
19 |
\n
|
19 |
\n
|
20 |
As one of options to balance if it turns out to be too OP I suggest turning unit into fat caretaker without build options... so u'd have to always carry regular cons together with it... after all its just a support strider
|
20 |
As one of options to balance if it turns out to be too OP I suggest turning unit into fat caretaker without build options... so u'd have to always carry regular cons together with it... after all its just a support strider
|
21 |
\n
|
21 |
\n
|
22 |
I would also consider adding some really weak weapon to it, something like flea side arm maybe with tiny range?
|
22 |
I would also consider adding some really weak weapon to it, something like flea side arm maybe with tiny range?
|
23 |
I
mean
come
on,
even
jumpy
and
heavy
tank
cons
have
weak
weapons.
.
.
Strider
con
for
3.
5k
just
has
to
have
some
basic
non
lethal
pea-shooter
too
:P
|
23 |
I
mean
come
on,
even
jumpy
and
heavy
tank
cons
have
weak
weapons.
.
.
Strider
con
for
3.
5k
just
has
to
have
some
basic
non
lethal
pea-shooter
too(
low
damage,
short
range)
:P
|
24 |
\n
|
24 |
\n
|
25 |
p.s. really great work on shield balance, not sure regarding other unit stats just yet
|
25 |
p.s. really great work on shield balance, not sure regarding other unit stats just yet
|