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Ravens and air in general is broken and almost unusable

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Date Editor Before After
3/30/2019 9:50:51 AMFirepluk before revert after revert
3/30/2019 9:49:27 AMFirepluk before revert after revert
3/30/2019 9:48:04 AMFirepluk before revert after revert
3/30/2019 9:47:46 AMFirepluk before revert after revert
3/30/2019 9:46:16 AMFirepluk before revert after revert
3/30/2019 9:44:40 AMFirepluk before revert after revert
3/30/2019 9:40:48 AMFirepluk before revert after revert
3/30/2019 9:40:33 AMFirepluk before revert after revert
Before After
1 1. Factory "land" mode is broken 1 1. Factory "land" mode is broken
2 How to reproduce: Set factory mode to "land", set way point out of factory somewhere nearby 2 How to reproduce: Set factory mode to "land", set way point out of factory somewhere nearby
3 Happening: Planes fly out of factory and CONTINUE to fly over way point 3 Happening: Planes fly out of factory and CONTINUE to fly over way point
4 Expected: Planes fly out of factory and LAND at designated way point 4 Expected: Planes fly out of factory and LAND at designated way point
5 \n 5 \n
6 2. Ravens fail to bomb fat moving targets half of the time when set to DIVE mode 6 2. Ravens fail to bomb fat moving targets half of the time when set to DIVE mode
7 http://zero-k.info/Battles/Detail/702122 7 http://zero-k.info/Battles/Detail/702122
8 \n 8 \n
9 3. Area attack command mysteriously fails to work in some cases while perfectly working in other 9 3. Area attack command mysteriously fails to work in some cases while perfectly working in other
10 https://zero-k.info/Battles/Detail/700767 10 https://zero-k.info/Battles/Detail/700767
11 \n 11 \n
12 4. Existing bombers in need of rearm do not pickup freshly built air pads unless u manually order them to re-arm 12 4. Existing bombers in need of rearm do not pickup freshly built air pads unless u manually order them to re-arm
13 Non critical, but damn annoying 13 Non critical, but damn annoying
14 \n 14 \n
15 5. And most importantly - there seems to be design/balance issues with air 15 5. And most importantly - there seems to be design/balance issues with air
16 \n 16 \n
17 - Ravens are awful vs bombing moderately small units, read rovers, warriors, zeuses etc 17 - Ravens are awful vs bombing moderately small units, read rovers, warriors, zeuses etc
18 they are painfully slow while diving, dying to glaives and scorchers, but can't hit anything moving while not diving 18 they are painfully slow while diving, dying to glaives and scorchers, but can't hit anything moving while not diving
19 \n 19 \n
20 - Phoenixes aren't designed for this kind of task and made from paper 20 - Phoenixes aren't designed for this kind of task and made from paper
21 \n 21 \n
22 - Lichos are too expensive and can't deal with high HP units anyway due to low damage 22 - Lichos are too expensive and can't deal with high HP units anyway due to low damage
23 \n 23 \n
24 - Hawks are problematic as superiority fighters - die even to damn brawlers and black downs and are soooo painfully slow in reaction time on big maps. 24 - Hawks are problematic as superiority fighters - die even to damn brawlers and black downs and are soooo painfully slow in reaction time on big maps.
25 \n 25 \n
26 so... all shit considered I'd think twice before starting air fac ur next game unless u are into mindless swift spam, this shit seems to work great 26 so... all shit considered I'd think twice before starting air fac ur next game unless u are into mindless swift spam, this shit seems to work great