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1. Factory "land" mode is broken
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1. Factory "land" mode is broken
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How to reproduce: Set factory mode to "land", set way point out of factory somewhere nearby
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How to reproduce: Set factory mode to "land", set way point out of factory somewhere nearby
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Happening: Planes fly out of factory and CONTINUE to fly over way point
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Happening: Planes fly out of factory and CONTINUE to fly over way point
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Expected: Planes fly out of factory and LAND at designated way point
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Expected: Planes fly out of factory and LAND at designated way point
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2. Ravens fail to bomb fat moving targets half of the time when set to DIVE mode
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2. Ravens fail to bomb fat moving targets half of the time when set to DIVE mode
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http://zero-k.info/Battles/Detail/702122
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http://zero-k.info/Battles/Detail/702122
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3. Area attack command mysteriously fails to work in some cases while perfectly working in other
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3. Area attack command mysteriously fails to work in some cases while perfectly working in other
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https://zero-k.info/Battles/Detail/700767
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https://zero-k.info/Battles/Detail/700767
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4. Existing bombers in need of rearm do not pickup freshly built air pads unless u manually order them to re-arm
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4. Existing bombers in need of rearm do not pickup freshly built air pads unless u manually order them to re-arm
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Non critical, but damn annoying
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Non critical, but damn annoying
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5. And most importantly - there seems to be design/balance issues with air
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5. And most importantly - there seems to be design/balance issues with air
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- Ravens are awful vs bombing moderately small units, read rovers, warriors, zeuses etc
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- Ravens are awful vs bombing moderately small units, read rovers, warriors, zeuses etc
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they are painfully slow while diving, dying to glaives and scorchers, but can't hit anything moving while not diving
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they are painfully slow while diving, dying to glaives and scorchers, but can't hit anything moving while not diving
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- Phoenixes aren't designed for this kind of task and made from paper
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- Phoenixes aren't designed for this kind of task and made from paper
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- Lichos are too expensive and can't deal with high HP units anyway due to low damage
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- Lichos are too expensive and can't deal with high HP units anyway due to low damage
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- Hawks are problematic as superiority fighters - die even to damn brawlers and black downs and are soooo painfully slow in reaction time on big maps.
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- Hawks are problematic as superiority fighters - die even to damn brawlers and black downs and are soooo painfully slow in reaction time on big maps.
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so... all shit considered I'd think twice before starting air fac ur next game unless u are into mindless swift spam, this shit seems to work great
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so... all shit considered I'd think twice before starting air fac ur next game unless u are into mindless swift spam, this shit seems to work great
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