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have you ever thought of a "underwater" transport unit for land vehicles for the amphfac??? would be AWSOME!
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have you ever thought of a "underwater" transport unit for land vehicles for the amphfac??? would be AWSOME!
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and yes, i have used djinn several games, but that was on the day when the official amphfac was out. and the games were like everyone says "i will tryout amphfac" and we ended up with 10 of 12 ppl with ampfacs. used transporter though. i still think the unit is worth it, will try to use it now sometime (but rest of amphfac is totally sh*t in my opinion).
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and yes, i have used djinn several games, but that was on the day when the official amphfac was out. and the games were like everyone says "i will tryout amphfac" and we ended up with 10 of 12 ppl with ampfacs. used transporter though. i still think the unit is worth it, will try to use it now sometime (but rest of amphfac is totally sh*t in my opinion).
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i really would apreciate though some changes to the djinn.
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i really would apreciate though some changes to the djinn.
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speed is ok (transporter is on the way), but for that cost amount, it is considerably easy to kill. give it more hp, maybe also armour (both like 66% of a reaper?), but add heavy energy cost for usage (based on unit size maybe) and when killed, a big badaboom (which gives its defence a additional priority because all newly warped in units killed with the badaboom), oh, and boom on both sides of the tunnel PLZ!
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speed is ok (transporter is on the way), but for that cost amount, it is considerably easy to kill. give it more hp, maybe also armour (both like 66% of a reaper?), but add heavy energy cost for usage (based on unit size maybe) and when killed, a big badaboom (which gives its defence a additional priority because all newly warped in units killed with the badaboom), oh, and boom on both sides of the tunnel PLZ!
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edit: add djinn to athena build list? super sneak atttack! maybe too OP though ;)
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