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Actually, the jumping loadscreen was created by a player (who may or may not be ten years old to be honest), and there was a bit of a clamour for it to be a loadscreen, because we as a community have no artistic taste and we liked the idiosyncrasy.
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1 |
Actually, the jumping loadscreen was created by a player (who may or may not be ten years old to be honest), and there was a bit of a clamour for it to be a loadscreen, because we as a community have no artistic taste and we liked the idiosyncrasy.
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The lack of even minimal backstory for the campaign has been discussed, and were someone to volunteer to come up with one, and it didn't involve changing the campaign dynamic (lots of choice, if you can't beat one mission, do some others and come back to it with new kit), I'm sure the devs would welcome the effort.
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3 |
The lack of even minimal backstory for the campaign has been discussed, and were someone to volunteer to come up with one, and it didn't involve changing the campaign dynamic (lots of choice, if you can't beat one mission, do some others and come back to it with new kit), I'm sure the devs would welcome the effort.
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