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Rez breaks FFA

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Date Editor Before After
6/21/2019 10:45:06 PMEErankAdminAnarchid before revert after revert
6/21/2019 10:41:33 PMEErankAdminAnarchid before revert after revert
6/21/2019 10:38:46 PMEErankAdminAnarchid before revert after revert
6/21/2019 10:13:53 PMEErankAdminAnarchid before revert after revert
Before After
1 Combined with cloakable sources of energy (that require special Detector units to find), this produces some nice 3.5 hour [url=http://zero-k.info/Battles/Detail/603312]games[/url] 1 Combined with cloakable sources of energy (that require special Detector units to find), this produces some nice 3.5 hour [url=http://zero-k.info/Battles/Detail/603312]games[/url]
2 I think adding metal cost is unimaginative though. Some other (probably bad) idea spitballs: 2 I think adding metal cost is unimaginative though. Some other (probably bad) idea spitballs:
3 - Don't mount the rez ability onto a cloakable, high-speed, all-terrain unit. This will make the logistical cost much higher, and make counteraction much more possible. 3 - Don't mount the rez ability onto a cloakable, high-speed, all-terrain unit. This will make the logistical cost much higher, and make counteraction much more possible.
4 - Remove sonar to make submerged singus easier to find, making rez comebacks less of a nobrainer. 4 - Remove sonar to make submerged singus easier to find, making rez comebacks less of a nobrainer.
5 - Make high-yield energy sources gib themselves on detonation, preventing things that mainly power rez from being rezzed 5 - Make high-yield energy sources gib themselves on detonation, preventing things that mainly power rez from being rezzed
6 - Make the rez unit easier to gib = less likely to be rezzed 6 - Make the rez unit easier to gib = less likely to be rezzed
7 - Make rezzed units slave-chained to the resurrector, and revert to omnihostile zombie Gaia if resurrector dies 7 - Make rezzed units slave-chained to the resurrector, and revert to omnihostile zombie Gaia if resurrector dies
8 \n 8 \n
9 And with these powers combined: Funnelweb should be the resurrector. 9 And with these powers combined: Funnelweb should be the resurrector.
10 - Uncloakable even with Iris because of the mega fat shield 10 - Uncloakable even with Iris because of the mega fat shield
11 - Unconditional energy drain even when not rezzing because of shield 11 - Unconditional energy drain even when not rezzing because of shield
12 - Nowhere near fast, not amphibious, high logistic cost that while can be lowered with smart use of djinn/hercules, is still much higher than Athena 12 - Nowhere near fast, not amphibious, high logistic cost that while can be lowered with smart use of djinn/hercules, is still much higher than Athena
13 - Raises entry bar to rez to 3k 13 - Raises entry bar to rez to 3k
14 - Already a builder but with a non-lolol buildlist 14 - Already a builder but with a non-lolol buildlist
15 - The leash mechanic combined with uncloakability makes it an interesting target 15 - The leash mechanic combined with uncloakability makes it an interesting target
16 - AESTHETIC because spiders do things with corpses, horrible things. 16 - AESTHETIC because spiders do things with corpses, horrible things.
17 - Actually gives meaning to frontline Funnelweb - it's there to make necro drones 17 - Actually gives meaning to frontline Funnelweb - it's there to make necro drones
18 \n
19 TL;DR zombie robot spider jesus