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athena should have more units in it's inventory

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Date Editor Before After
6/30/2019 11:18:49 AMGBrankthe_green_squig before revert after revert
Before After
1 I'm not too fussed about Athena implementation, but it probably wouldn't hurt for it to be more focussed as the dirty underhanded tricks box of Zero K. 1 I'm not too fussed about Athena implementation, but it probably wouldn't hurt for it to be more focussed as the dirty underhanded tricks box of Zero K.
2 \n 2 \n
3 Lose the ability to build Bandit, Halberd, Moderator, Recluse, Blitz, Knight, Impaler and Aspis. Gain Snitch, Imp and Limpet. Hurrah! One stop shop for asymmetric warfare. It'd be cheaper than building shield fac for snitches to break balls of anything relatively squishy plus spider fac for widows to nail heavies, plus cloak fac to scythe and phantom. 3 Lose the ability to build Bandit, Halberd, Moderator, Recluse, Blitz, Knight, Impaler and Aspis. Gain Snitch, Imp and Limpet. Hurrah! One stop shop for asymmetric warfare.
4 \n 4 \n
5 I'm in two minds about whether Athena should keep the ability to build conjurer. On the one hand, the theoretical possibility of coming back from annihilation might seem compelling. On the other hand, spending 120 metal to build anything you like kind of goes against the principle of being focussed on a specific niche. 5 I'm in two minds about whether Athena should keep the ability to build conjurer. On the one hand, the theoretical possibility of coming back from annihilation might seem compelling. On the other hand, spending 120 metal to build anything you like kind of goes against the principle of being focussed on a specific niche.
6 \n 6 \n
7 \n 7 \n