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Bertha Range

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Date Editor Before After
7/30/2019 3:29:01 PMROrankForever before revert after revert
7/30/2019 3:28:42 PMROrankForever before revert after revert
Before After
1 Instead of removing the exploits. . . that you consider them as such @4hundred make an easy counter for each stuff. 1 Instead of removing the exploits. . . that you consider them as such @4hundred and @CrazyEddie make an easy counter for each stuff.
2 \n 2 \n
3 1. Newton Charon space skuttle? easy...just make a kinetic shield that repels units and never lets the enemy pass-thru. Also a newton pilon that projects Charon into the air costs between 6000-12000 metal...like a superweapon. 3 1. Newton Charon space skuttle? easy...just make a kinetic shield that repels units and never lets the enemy pass-thru. Also a newton pilon that projects Charon into the air costs between 6000-12000 metal...like a superweapon.
4 2. Athena that kills your nuke in the base? Just a faraday and a lotus and it stops it from moving close to it 4 2. Athena that kills your nuke in the base? Just a faraday and a lotus and it stops it from moving close to it
5 3. Newton space flea scout...easy counter is just making it yourself. It's easy to do that :). 5 3. Newton space flea scout...easy counter is just making it yourself. It's easy to do that :).
6 The idea is the fact that they are simplifying the game too much by removing features (#exploits from other's perspective) instead of making actually counters to them. 6 The idea is the fact that they are simplifying the game too much by removing features (#exploits from other's perspective) instead of making actually counters to them.