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Whats currently cooking re Commander's Modules Tweaks:
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Whats currently cooking re Commander's Modules Tweaks:
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https://github.com/ZeroK-RTS/Zero-K/pull/3682
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https://github.com/ZeroK-RTS/Zero-K/pull/3682
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[quote][u]1. Light Particle Beam with Disruptor Ammo and Heavy Particle Beam with Disruptor Ammo:[/u]
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[quote][u]1. Light Particle Beam with Disruptor Ammo and Heavy Particle Beam with Disruptor Ammo:[/u]
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Unified damage reduction to [b]-25%[/b], like other weapons using [b]Disruptor Ammo[/b] module (omitted last time due to accident).
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Unified damage reduction to [b]-25%[/b], like other weapons using [b]Disruptor Ammo[/b] module (omitted last time due to accident).
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[b]Light Particle Beam[/b] with [b]Disruptor Ammo[/b] is now same weapon with damage reduced and slow added, instead of becoming vastly different weapon (before, reload time went from [b]0.33[/b] second to [b]2[/b] seconds, and damage was rising accordingly. Weapon was also looking very differently, more akin to Moderator's weapon, but with vastly different characteristics).
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[b]Light Particle Beam[/b] with [b]Disruptor Ammo[/b] is now same weapon with damage reduced and slow added, instead of becoming vastly different weapon (before, reload time went from [b]0.33[/b] second to [b]2[/b] seconds, and damage was rising accordingly. Weapon was also looking very differently, more akin to Moderator's weapon, but with vastly different characteristics).
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[u]2. Unified Light Particle Beam to become same as Redback's weapon...[/u]
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[u]2. Unified Light Particle Beam to become same as Redback's weapon...[/u]
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...for consistency (akin to [b]Riot Cannon[/b] being same as Ripper's weapon). As a result:
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...for consistency (akin to [b]Riot Cannon[/b] being same as Ripper's weapon). As a result:
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DPS - [b]180[/b] -> [b]210[/b]
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DPS - [b]180[/b] -> [b]210[/b]
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Range - [b]310[/b] -> [b]300[/b]
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Range - [b]310[/b] -> [b]300[/b]
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It is worth to note that this change - apart from consistency - follows Quant's law. [b]LPB[/b]'s strengths and weaknesses are boosted vs Beam Laser (damage is boosted further, but range is reduced even more).[/quote]
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It is worth to note that this change - apart from consistency - follows Quant's law. [b]LPB[/b]'s strengths and weaknesses are boosted vs Beam Laser (damage is boosted further, but range is reduced even more).[/quote]
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[img]https://i.imgur.com/aViiseb.jpg[/img]
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