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@CrazyEddie you were right...I had to finish the game earlier than before. But when you lose a Singularity Reactor, Zenith and then you are attacked by two Detriments + Zenith + Scallob/Lobster drop you play it safe :D. I didn't know where the Paladins were and that's why I waited.
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@CrazyEddie you were right...I had to finish the game earlier than before. But when you lose a Singularity Reactor, Zenith and then you are attacked by two Detriments + Zenith + Scallob/Lobster drop you play it safe :D. I didn't know where the Paladins were and that's why I waited.
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@GoogleFrog
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@GoogleFrog
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1. I will change the settings to the max :)
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1. I will change the settings to the max :)
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2. 17:56 - You said your cloaked your singus
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2. 17:56 - You said your cloaked your singus
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Yea I wanted to have them on a radar Jammer.
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Yea I wanted to have them on a radar Jammer.
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3. Should the sea of Azure Rampart be impassible?
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3. Should the sea of Azure Rampart be impassible?
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YESSS, I didn't know who made the changes to the map but that was the main purpose playing here...to have a narrow gap of the fighting area.
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YESSS, I didn't know who made the changes to the map but that was the main purpose playing here...to have a narrow gap of the fighting area.
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4. Should Zenith be nerfed?
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4. Should Zenith be nerfed?
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I think that we need to increase the metal costs for Zenith, Starlight and Disco. They started to be used in team games mid-game and late-game. Making Zenith less strong against the shields will compensate for its good attack location and it will give the players a chance to counter it. Starlight already has a counter...terraform and Disco right now I am not sure about it.
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I think that we need to increase the metal costs for Zenith, Starlight and Disco. They started to be used in team games mid-game and late-game. Making Zenith less strong against the shields will compensate for its good attack location and it will give the players a chance to counter it. Starlight already has a counter...terraform and Disco right now I am not sure about it.
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