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@terve886, that could be interesting, but the area damage could be too rioty and randomly flying rockets would be affected by luck too much. The missiles could be homing for that reason. Each missile could do 850 damage, the max number of missiles could be 8 and a full stockpile could take about 90 seconds. However, there could be a reloading time of one to one and a half seconds between each missile as a burst of 6800 damage would possibly be unhealthy for such a relatively cheap unit. Two of these Revenants with full stockpiles would be able to destroy a Dante at full health. Sorry for any mistakes in the description as I don't have more time left to improve the design.
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@terve886, that could be interesting, but the area damage could be too rioty and randomly flying rockets would be affected by luck too much. The missiles could be homing for that reason. Each missile could do 850 damage, the max number of missiles could be 8 and a full stockpile could take about 90 seconds. However, there could be a reloading time of one to one and a half seconds between each missile as a burst of 6800 damage would possibly be unhealthy for such a relatively cheap unit. Two of these Revenants with full stockpiles would be able to destroy a Dante at full health. Sorry for any mistakes in the description as I don't have more time left to improve the design.
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