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[quote]I looked through the replays, but I've no idea about the differences between PvE and PvP in Zero-K so I can't distinguish which maps would be good for AI as well. AI can never be truly player-like, so the maps that fit them are often different from ones that PvP'ers prefer.[/quote]
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[quote]I looked through the replays, but I've no idea about the differences between PvE and PvP in Zero-K so I can't distinguish which maps would be good for AI as well. AI can never be truly player-like, so the maps that fit them are often different from ones that PvP'ers prefer.[/quote]
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Circuit isn't perfectly player-like, but it's a pretty good simulation of a very good player. Most maps that work well for matches between small teams of players should work just fine for small team matches against the AI.
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Circuit isn't perfectly player-like, but it's a pretty good simulation of a very good player. Most maps that work well for matches between small teams of players should work just fine for small team matches against the AI.
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Is there some particular behavior of the AI that you're trying to find a map to accommodate?
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Is there some particular behavior of the AI that you're trying to find a map to accommodate?
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Katastrophe's list is a good selection of popular, well-designed 1v1 and small-teams maps that have enough flat terrain to allow Rovers and Tanks to play well, so that should probably give you a decent start at what you're looking for.
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