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How to deal with skirmishers as spiders?

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Date Editor Before After
9/7/2019 8:40:12 PMSGrankLu5ck before revert after revert
9/7/2019 8:39:44 PMSGrankLu5ck before revert after revert
Before After
1 Need context. 1 Need context.
2 \n 2 \n
3 Emissaries and tremors are unlikely to show up as a first factory on a hilly terrain. Spiders are usually picked to overcome such terrain. 3 Emissaries and tremors are unlikely to show up as a first factory on a hilly terrain. Spiders are usually picked to overcome such terrain.
4 \n 4 \n
5 For jump bot, the fire walker sure is annoying but it ain't cheap to build either. If they spend time on fire walker, you could have time to harass and push them back while you build your crab. 5 For jump bot, the fire walker sure is annoying but it ain't cheap to build either. If they spend time on fire walker, you could have time to harass and push them back while you build your crab.
6 \n 6 \n
7 For cloakbot, flea spam would kill the ronins and slinger. Of course he can build counters. Again, if you are on hilly terrain, the cloakbot movement would be limited. 7 For cloakbot, flea spam would kill the ronins and slinger. Of course he can build counters. Again, if you are on hilly terrain, the cloakbot movement would be limited.
8 \n 8 \n
9 Remember that spider has higher terrain mobility for hilly areas. 9 Remember that spider has higher terrain mobility for hilly areas therefore you it is part of the advantage.