1 |
Skuttle only costs 250m more and removes the target instead of just stunning it if it has low HP. Infilitrator is a shitty anti-heavy, said heavy needs to be already crippled or be fragile to be susceptible to infiltrator. Since the primary expense of the spy is its energy running cost anyway, it should fail less. I would be happy for it to cost more metal and be more effective.
|
1 |
Skuttle only costs 250m more and removes the target instead of just stunning it if it has low HP. Infilitrator is a shitty anti-heavy, said heavy needs to be already crippled or be fragile to be susceptible to infiltrator. Since the primary expense of the spy is its energy running cost anyway, it should fail less. I would be happy for it to cost more metal and be more effective.
|
3 |
Yeah
you
did
some
golly
but
that
is
hardly
uncommon
-
sfireman
and
jasper
do
exactly
the
same
almost
very
single
game
when
they
dont
go
air.
Countering
heavy
is
more
difficult
than
using
them
atm
so
the
bias
is
in
favor
of
countering
golly
with
more
golly.
Half
the
factories
don't
even
have
an
anti-heavy
counter,
so
light
vehicles/cloaks/shieldy
players
basically
have
to
scramble
to
build
a
new
factory
unless
they
have
overwelming
strength
-
retreating
&
repairing
heavies
is
so
easy.
|
3 |
Yeah
you
did
some
golly
but
that
is
hardly
uncommon
-
sfireman
and
jasper
do
exactly
the
same
almost
very
single
game
when
they
dont
go
air.
I
did
golly
for
about
3
weeks
straight
until
I
got
bored
of
it.
Countering
heavy
is
more
difficult
than
using
them
atm
so
the
bias
is
in
favor
of
countering
golly
with
more
golly.
Half
the
factories
don't
even
have
an
anti-heavy
counter,
so
light
vehicles/cloaks/shieldy
players
basically
have
to
scramble
to
build
a
new
factory
unless
they
have
overwelming
strength
-
retreating
&
repairing
heavies
is
so
easy.
|