Loading...
  OR  Zero-K Name:    Password:   

Post edit history

Infiltrator

To display differences between versions, select one or more edits in the list using checkboxes and click "diff selected"
Post edit history
Date Editor Before After
4/5/2012 2:34:00 PMUSrank[GBC]1v0ry_k1ng before revert after revert
4/5/2012 2:32:26 PMUSrank[GBC]1v0ry_k1ng before revert after revert
Before After
1 Skuttle only costs 250m more and removes the target instead of just stunning it if it has low HP. Infilitrator is a shitty anti-heavy, said heavy needs to be already crippled or be fragile to be susceptible to infiltrator. Since the primary expense of the spy is its energy running cost anyway, it should fail less. I would be happy for it to cost more metal and be more effective. 1 Skuttle only costs 250m more and removes the target instead of just stunning it if it has low HP. Infilitrator is a shitty anti-heavy, said heavy needs to be already crippled or be fragile to be susceptible to infiltrator. Since the primary expense of the spy is its energy running cost anyway, it should fail less. I would be happy for it to cost more metal and be more effective.
2 \n 2 \n
3 Yeah you did some golly but that is hardly uncommon - sfireman and jasper do exactly the same almost very single game when they dont go air. Countering heavy is more difficult than using them atm so the bias is in favor of countering golly with more golly. Half the factories don't even have an anti-heavy counter, so light vehicles/cloaks/shieldy players basically have to scramble to build a new factory unless they have overwelming strength - retreating & repairing heavies is so easy. 3 Yeah you did some golly but that is hardly uncommon - sfireman and jasper do exactly the same almost very single game when they dont go air. I did golly for about 3 weeks straight until I got bored of it. Countering heavy is more difficult than using them atm so the bias is in favor of countering golly with more golly. Half the factories don't even have an anti-heavy counter, so light vehicles/cloaks/shieldy players basically have to scramble to build a new factory unless they have overwelming strength - retreating & repairing heavies is so easy.
4 \n 4 \n
5 \n 5 \n