Loading...
  OR  Zero-K Name:    Password:   

Post edit history

Burning damage?

To display differences between versions, select one or more edits in the list using checkboxes and click "diff selected"
Post edit history
Date Editor Before After
1/8/2020 1:19:17 AMUSrankAdminSteel_Blue before revert after revert
Before After
1 I'm most positive that stnding in a groundfire will deal the groundfire damage as well as the afterburn damage at the same time.
2 \n
1 take kodachi for example. When kodachi shoots, it deals 3 sorts of damage. 3 take kodachi for example. When kodachi shoots, it deals 3 sorts of damage.
2 \n 4 \n
3 -Impact damage(70 damage explosion) like a very weak higher AOE riot cannon 5 -Impact damage(70 damage explosion) like a very weak higher AOE riot cannon
4 -AOE DOT damage(36 DPS) the ground fire 6 -AOE DOT damage(36 DPS) the ground fire
5 -apply DPS burn(15 DPS) the 2 second fire linger after leaving ground fire 7 -apply DPS burn(15 DPS) the 2 second fire linger after leaving ground fire
6 \n 8 \n
7 I've heard from someone that the groundfires deal less damage towards the end of their durations, I can't confirm it's hard to feel that damage loss. a unit can only have 1 15 DPS fire on it at a time, but groundfires will stack.so a drive by of like 5 kodachis to a factory will burn the construction zone for like 200 damage a second(36*5+15), rendering it inoperable and frighteningly losing HP. 9 I've heard from someone that the groundfires deal less damage towards the end of their durations, I can't confirm it's hard to feel that damage loss. a unit can only have 1 15 DPS fire on it at a time, but groundfires will stack.so a drive by of like 5 kodachis to a factory will burn the construction zone for like 200 damage a second(36*5+15), rendering it inoperable and frighteningly losing HP.