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Advanced radar new feature proposal

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Date Editor Before After
1/21/2020 5:03:48 PMBRrankManored before revert after revert
Before After
1 mojjj: That is what I was trying to suggest. 1 mojjj: That is what I was trying to suggest.
2 \n 2 \n
3 Fair point about the adv radar burial nonsense. Is it possible to implement partial mountain piercing sight, I wonder? Something like "radar can see units through mountains up to 1000 elmos, if the mountain is thicker than that it won't see". So if you buried your adv radar it wouldn't see shit. 3 Fair point about the adv radar burial nonsense. Is it possible to implement partial mountain piercing sight, I wonder? Something like "radar can see units through mountains up to 1000 elmos, if the mountain is thicker than that it won't see". So if you buried your adv radar it wouldn't see shit.
4 \n 4 \n
5 Adv radar that can break dots down into different types depending on unit type would also be cool, but I fear it might make artillery even more OP. Then again assaults are punished by lack of intel more than artillery is. Maybe classify the statics into "sizes" as well? Would help an assault push a lot to know in advance if those statics are llts and pickets or lucifers and doomsdays. 5 Adv radar that can break dots down into different types depending on unit type would also be cool, but I fear it might make artillery even more OP. Then again assaults are punished by lack of intel more than artillery is. Maybe classify the statics into "sizes" as well? Would help an assault push a lot to know in advance if those statics are llts and pickets or lucifers and desolators.