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When would you build a newton

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Date Editor Before After
1/23/2020 4:46:28 PMROrankForever before revert after revert
1/23/2020 4:44:14 PMROrankForever before revert after revert
Before After
1 @Anarchid I will admit if it's what you said, that I tell lies. I tested the newtons many times a few months ago and they still have the same behavior. They will always send the attacked unit in a different location even if the angle from where it attacks is the same ( and not just angle. . . all the things, hight, degree, etc. ) 1 @Anarchid I will admit if it's what you said, that I told lies but I tested the newtons many times a few months ago and they still have the same behavior. They will always send the attacked unit in a different location even if the angle from where it attacks is the same ( and not just angle. . . all the things, hight, degree, etc. )
2 \n 2 \n
3 Previously they were accurate meaning if you position a unit in the same way in a location and then attack it with the newton, it will throw it exactly in the same spot each time. Now we don't have that, and don't think only from the "newton changes" they can also be some engine changes that made this possible. 3 Previously they were accurate meaning if you position a unit in the same way in a location and then attack it with the newton, it will throw it exactly in the same spot each time. Now we don't have that, and don't think only from the "newton changes" they can also be some engine changes that made this possible.