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FYI this is a prototype , it needs quite some development effort until it will be playable. I estimate this could happen in 2021 (but depends on too many factors, so probably even later), and the new engine with OpenGL 4.x might be required.
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FYI this is a prototype , it needs quite some development effort until it will be playable. I estimate this could happen in 2021 (but depends on too many factors, so probably even later), and the new engine with OpenGL 4.x might be required.
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This is an engine thing that should be applicable to any map. One issue I do not know/thought is underwater ground texturing.
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This is an engine thing that should be applicable to any map. One issue I do not know/thought is underwater ground texturing.
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Multiple cool effect could be possible (sinks, sources, displacements, etc.).
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Multiple cool effect could be possible (sinks, sources, displacements, etc.).
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Regarding performance, currently I think rendering is the most time consuming and that should be solved with tesselation from OpenGL 4.x (new engine). Water flow adjustments probably could be done in a separate thread and updated only occasionally (bonus ZK will use more threads), but I will not look at optimizations until I feel I know the answer to more complex problems (testing all unit types, pathing, buildings, weapons).
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Regarding performance, currently I think rendering is the most time consuming and that should be solved with tesselation from OpenGL 4.x (new engine). Water flow adjustments probably could be done in a separate thread and updated only occasionally (bonus ZK will use more threads), but I will not look at optimizations until I feel I know the answer to more complex problems (testing all unit types, pathing, buildings, weapons).
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As a bonus, here is a video with units that are now swept away by the flowing water:
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As a bonus, here is a video with units that are now swept away by the flowing water:
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https://www.youtube.com/watch?v=cQW8WXNpYXk
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https://www.youtube.com/watch?v=cQW8WXNpYXk
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PS: thanks for all the enthusiasm, helps to know people like this!
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