Loading...
  OR  Zero-K Name:    Password:   

Post edit history

Map Mercurial v1.0

To display differences between versions, select one or more edits in the list using checkboxes and click "diff selected"
Post edit history
Date Editor Before After
2/22/2020 6:45:04 AMAUrankAdminAquanim before revert after revert
2/22/2020 6:44:26 AMAUrankAdminAquanim before revert after revert
2/22/2020 6:40:44 AMAUrankAdminAquanim before revert after revert
2/22/2020 6:39:57 AMAUrankAdminAquanim before revert after revert
Before After
1 Mercurial (adjective). Definitions: 1 Mercurial (adjective). Definitions:
2 (1) Intelligent, enthusiastic, and quick. 2 (1) Intelligent, enthusiastic, and quick.
3 (2) Of, or relating to, mercury (sometimes known as quicksilver). 3 (2) Of, or relating to, mercury (sometimes known as quicksilver).
4 \n 4 \n
5 Significant changes from Cheesecan's [url=http://zero-k.info/Maps/Detail/29600]Quicksilver[/url]: 5 Significant changes from Cheesecan's [url=http://zero-k.info/Maps/Detail/29600]Quicksilver[/url]:
6 - Mex layout is symmetric. Heightmap is approximately symmetric. 6 - Mex layout is symmetric. Heightmap is approximately symmetric. The areas around 4 o'clock and 10 o'clock are most affected.
7 - Metal spots are slightly higher value. (Quicksilver is 1.5 per mex; this map is 1.7 to 2.2 depending on player count.) 7 - Metal spots are slightly higher value. (Quicksilver is 1.5 per mex; this map is 1.7 to 2.2 depending on player count.)
8 - Water DPS is increased from 20 to 40. 8 - Water DPS is increased from 20 to 40.
9 - Fewer trees, and they should have mildly reasonable hitboxes. 9 - Fewer trees, and they should have mildly reasonable hitboxes.