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Commander Power-Levels/uses

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Date Editor Before After
3/12/2020 12:46:19 AMAUrankAdminAquanim before revert after revert
3/12/2020 12:29:43 AMAUrankAdminAquanim before revert after revert
3/12/2020 12:23:13 AMAUrankAdminAquanim before revert after revert
3/12/2020 12:21:59 AMAUrankAdminAquanim before revert after revert
Before After
1 [quote]Jump ability shouldn't need to be counteracted. Rather, other coms should have specialties on par with jump.[/quote] 1 [quote]Jump ability shouldn't need to be counteracted. Rather, other coms should have specialties on par with jump.[/quote]
2 Fundamentally jump allows Recon chassis to expand considerably faster than other commanders (even on maps without cliffs) as well as having very relevant combat applications. 2 Fundamentally jump allows Recon chassis to expand considerably faster than other commanders (even on maps without cliffs) as well as having very relevant combat applications.
3 \n 3 \n
4 It might be possible to come up with three other specialties that have similarly strong combat applications but unless they all involve either building faster or moving faster they are [b]not[/b] going to be on par with Recon in terms of expansion. 4 It might be possible to come up with three other specialties that have similarly strong combat applications but unless they all involve either building faster or moving faster they are [b]not[/b] going to be on par with Recon in terms of expansion.
5 \n 5 \n
6 As such I don't think your suggestion is actually possible. 6 As such I don't think your suggestion is actually possible.
7 \n 7 \n
8 [quote]Cloak upgrade is tacked with a -8 ms penalty. Even if Strike gets 46 base speed, cloaked dgun will still have lower base speed than it currently has.[/quote] 8 [quote]Cloak upgrade is tacked with a -8 ms penalty. Even if Strike gets 46 base speed, cloaked dgun will still have lower base speed than it currently has.[/quote]
9 True, unless one uses Eraser instead. That being said, power creep in terms of commander speed makes me nervous in general. They can already be hard to kill without being able to run away from more stuff. 9 True, unless one uses Eraser instead. That being said:
10 - Power creep in terms of commander speed makes me nervous in general. They can already be hard to kill without being able to run away from more stuff.
11 - This makes it harder for Engineer and Guardian to achieve parity.