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@Dregs : I guess I should have been less unclear.
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@Dregs : I guess I should have been less unclear.
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2 |
You certainly can (and have) contributed to balance discussions and I have little doubt that your contributions have made top level 1v1s less samey.
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You certainly can (and have) contributed to balance discussions and I have little doubt that your contributions have made top level 1v1s less samey.
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3 |
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4 |
I have two points:
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I have two points:
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5 |
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6 |
1. That many other things other than understanding of unit interactions goes in to ELO. As the extreme example, someone with disease that prevents them making precise movements could have a way better understanding of unit interactions than @Godde, but still not go above 1500 ELO. Those at the top of the ladder will be those with a combination of many traits, one of which is understanding of unit interactions.
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1. That many other things other than understanding of unit interactions goes in to ELO. As the extreme example, someone with disease that prevents them making precise movements could have a way better understanding of unit interactions than @Godde, but still not go above 1500 ELO. Those at the top of the ladder will be those with a combination of many traits, one of which is understanding of unit interactions.
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I expect @Firepluk, for example, has an excellent understanding of unit interactions despite his low ELO.
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I expect @Firepluk, for example, has an excellent understanding of unit interactions despite his low ELO.
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9 |
2. The other bit is: "as experienced by the average Zero K player"
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9 |
2. The other bit is: "as experienced by the average Zero K player"
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10 |
Top
20
1v1
is
a
different
ballgame
from
the
50th
percentile
1v1
and
flows
very
differently.
A
top
10
player's
in-depth
understanding
of
game
flow
and
psychology
of
top
level
play
could
be
actively
misleading
when
trying
to
understand
mid-level
experience.
As
an
example,
Phantom
is
grossly
imbalanced
for
low
level
play
and
newbies
really
struggle
to
deal
with
it.
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10 |
Top
20
1v1
is
a
different
ballgame
from
the
50th
percentile
1v1
(
let
alone
a
3v3
amongst
some
friends)
and
flows
very
differently.
A
top
10
player's
in-depth
understanding
of
game
flow
and
psychology
of
top
level
play
could
be
actively
misleading
when
trying
to
understand
mid-level
experience.
As
an
example,
Phantom
is
grossly
imbalanced
for
low
level
play
and
newbies
really
struggle
to
deal
with
it.
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11 |
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11 |
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12 |
It may be that I'm using the word "balance" unconventionally and a "balanced" game (in the conventional sense of the word) is one where the top players will find every unit and factory useful, as opposed to one where the mid level players find every unit and factory useful.
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12 |
It may be that I'm using the word "balance" unconventionally and a "balanced" game (in the conventional sense of the word) is one where the top players will find every unit and factory useful, as opposed to one where the mid level players find every unit and factory useful.
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13 |
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13 |
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14 |
Does that make sense?
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14 |
Does that make sense?
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15 |
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15 |
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16 |
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16 |
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17 |
@PRO_rANDY : I don't see how those two quotes contradict each other if that's what you're implying.
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17 |
@PRO_rANDY : I don't see how those two quotes contradict each other if that's what you're implying.
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