1 |
Hii, its me, here again for whining, whinging, complaining and to lay blame on others. But what else can be expected from passive-aggressive shitty human being anyway?
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1 |
Hii, its me, here again for whining, whinging, complaining and to lay blame on others. But what else can be expected from passive-aggressive shitty human being anyway?
|
2 |
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2 |
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3 |
First
raging
whine:
do
new
players
start
with
too
high
elo
score?
I
feel
like
yes.
Looking
at
"show
rating
statistics",
they
(
not
all)
go
down
first.
Spying
on
some
gives
roughly
1405->1370,
1345->1295,
1505->1460,
1515->1490,
1360->1160,
1240->1160,
you
get
the
point.
Would
it
be
bad
if
they
start
lower
right
away?
Would
that
matter?
For
a
just
tiny
bit
better
balance?
Maybe
it
would
give
more
wins
too
for
positive
feelings
to
start
zero-k
with?
Because,
just
a
purple
gut
feeling
and
with
some
random
battles
results
observations:
team
with
newest
guy/most
new
guys
loses
easily(
yes,
exceptions
do
exist)
.
Its
for
mostly
small
battles,
where
new
guys
have
the
biggest
impact,
dont
go
crazy
on
me
all
right?
Small
battles
anyway
have
balance
problems
easily.
Which
leads
me
to
another
midless
complaining
of;
|
3 |
First
raging
whine:
do
new
players
start
with
too
high
elo
score?
I
feel
like
yes.
Looking
at
"show
rating
statistics",
they
(
not
all)
go
down
first.
Spying
on
some
gives
roughly
1405->1370,
1345->1295,
1505->1460,
1515->1490,
1360->1160,
1240->1160,
you
get
the
point.
Would
it
be
bad
if
they
start
lower
right
away?
Would
that
matter?
For
a
just
tiny
bit
better
balance?
Maybe
it
would
give
more
wins
too
for
positive
feelings
to
start
zero-k
with?
Because,
just
a
[s]purple[/s]
blue
gut
feeling
and
with
some
random
battles
results
observations:
team
with
newest
guy/most
new
guys
loses
easily(
yes,
exceptions
do
exist)
.
Its
for
mostly
small
battles,
where
new
guys
have
the
biggest
impact,
dont
go
crazy
on
me
all
right?
Small
battles
anyway
have
balance
problems
easily.
Which
leads
me
to
another
midless
complaining
of;
|
4 |
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|
4 |
\n
|
5 |
!predict.
Hide
that?
Show
it
after
battle?
Again
purple
gut
churning,
but
really,
even
40%
vs
60%
is
big,
and
its
just
not
fair.
Because
its
not
fair.
And
I
believe
the
!predict
works
pretty
good(
insert
here
too
high
elo
new
guy
to
mess
it
up,
because
rated
too
high
and
doesnt
know
the
game,
double
bad
for
balance
and
team
effort.
Especially
if
other
team
has
no
new
guy)
,
and
again
looking
at
some
random
small
battle
results,
its
(
always)
the
team
with
lower
chance
to
win
to
lose.
Yes
after
battle
%
is
different,
but
something
that
goes
below
40%/60%
after
battle
was
not
!predicted
to
even
balance.
Example:
41,
9%
!predict
->
after
battle
26,
4%.
A
good
balanced
50%
!predict
does
not
change
much
after
battle.
Maybe
its
just
me,
but
I
dont
like
bad
balance.
Whats
the
point
of
pew
pew
boom
when
your
!predicted
chance
of
shit
%
is
in
actuality
less
than
that,
because,
yes,
theres
probably
the
new
guy
bonus
on
your
team
too.
And
maybe,
for
battle
room,
double
ask
if
people
really
want
to
start
that
bad
!predict
game?
Its
not
good
to
be
good,
having
small
battle
win
%
against
you,
like
yesterday
for
me,
in
three
small
games
out
of
four
my
team
had
the
30%
chance.
So,
I
cant
play
small
games
because
I
cant
carry
and
play
for
extra
+20%
or
so,
ok
learned
that.
Great,
its
the
pot
for
me
because
I
mostly
unbalance
the
balance
for
my
team.
|
5 |
!predict.
Hide
that?
Show
it
after
battle?
Again
[s]purple[/s]
blue
gut
churning,
but
really,
even
40%
vs
60%
is
big,
and
its
just
not
fair.
Because
its
not
fair.
And
I
believe
the
!predict
works
pretty
good(
insert
here
too
high
elo
new
guy
to
mess
it
up,
because
rated
too
high
and
doesnt
know
the
game,
double
bad
for
balance
and
team
effort.
Especially
if
other
team
has
no
new
guy)
,
and
again
looking
at
some
random
small
battle
results,
its
(
always)
the
team
with
lower
chance
to
win
to
lose.
Yes
after
battle
%
is
different,
but
something
that
goes
below
40%/60%
after
battle
was
not
!predicted
to
even
balance.
Example:
41,
9%
!predict
->
after
battle
26,
4%.
A
good
balanced
50%
!predict
does
not
change
much
after
battle.
Maybe
its
just
me,
but
I
dont
like
bad
balance.
Whats
the
point
of
pew
pew
boom
when
your
!predicted
chance
of
shit
%
is
in
actuality
less
than
that,
because,
yes,
theres
probably
the
new
guy
bonus
on
your
team
too.
And
maybe,
for
battle
room,
double
ask
if
people
really
want
to
start
that
bad
!predict
game?
Its
not
good
to
be
good,
having
small
battle
win
%
against
you,
like
yesterday
for
me,
in
three
small
games
out
of
four
my
team
had
the
30%
chance.
So,
I
cant
play
small
games
because
I
cant
carry
and
play
for
extra
+20%
or
so,
ok
learned
that.
Great,
its
the
pot
for
me
because
I
mostly
unbalance
the
balance
for
my
team.
|
6 |
And yes yes game is chaotic, you can win small uneven battles by some stupid mistakes or newbie kicks or whatever, dont tear me a new one. Maybe nicer to play if you dont know you are going to lose? I dont know... maybe?
|
6 |
And yes yes game is chaotic, you can win small uneven battles by some stupid mistakes or newbie kicks or whatever, dont tear me a new one. Maybe nicer to play if you dont know you are going to lose? I dont know... maybe?
|
7 |
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|
7 |
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8 |
Also, spying on peoples battles where I wasnt involved, I took a quick extra survey of uneven battles results:
|
8 |
Also, spying on peoples battles where I wasnt involved, I took a quick extra survey of uneven battles results:
|
9 |
Team with 2 coms for 1 player lost 26 and won 14 battles from total of 40. So, as is known, two coms balance is bad too. Anyone with harder data on this? And more importantly should this be fixed somehow already?
|
9 |
Team with 2 coms for 1 player lost 26 and won 14 battles from total of 40. So, as is known, two coms balance is bad too. Anyone with harder data on this? And more importantly should this be fixed somehow already?
|
10 |
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|
10 |
\n
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11 |
Kindly, the obnoxious, toxic and always miserable to play with Kapy. (Oh, I just had to)
|
11 |
Kindly, the obnoxious, toxic and always miserable to play with Kapy. (Oh, I just had to)
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