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Current state of hosting games

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Date Editor Before After
8/5/2020 2:34:53 AMAUrankAdminAquanim before revert after revert
8/5/2020 2:18:30 AMAUrankAdminAquanim before revert after revert
8/5/2020 2:08:06 AMAUrankAdminAquanim before revert after revert
8/5/2020 2:07:29 AMAUrankAdminAquanim before revert after revert
8/5/2020 2:06:23 AMAUrankAdminAquanim before revert after revert
8/5/2020 2:04:09 AMAUrankAdminAquanim before revert after revert
8/5/2020 2:03:57 AMAUrankAdminAquanim before revert after revert
Before After
1 [quote]!togglecbal toggles clan balance, meaning we cannot currently change whether we want clan stacks in our host or not.[/quote] 1 [quote]!togglecbal toggles clan balance, meaning we cannot currently change whether we want clan stacks in our host or not.[/quote]
2 This was implemented recently and I wasn't keen to expose it to users until it was verified to work on the main server. There is a bit more work in exposing it the right amount and ideally making the current state visible through lobby. It might happen though if I or somebody else gets around to it. On the other hand policy might change so that that doesn't happen. Idk. 2 This was implemented recently and I wasn't keen to expose it to users until it was verified to work on the main server. There is a bit more work in exposing it the right amount and ideally making the current state visible through lobby. It might happen though if I or somebody else gets around to it. On the other hand policy might change so that that doesn't happen. Idk.
3 \n 3 \n
4 As for the rest of this, this conversation has been had before and I doubt the consensus position of the moderators has changed. 4 As for the rest of this, this conversation has been had before and I doubt the consensus position of the moderators has changed.
5 \n 5 \n
6 For reference: 6 For reference:
7 \n 7 \n
8 - All arguments of the form "oh but some other RTS does X" are totally irrelevant unless you take into account the differences in their community compared to ZK (in terms of size and culture). I have no doubt that people will attempt to make such arguments in this thread anyway but they will be dismissed by quoting this post. 8 - All arguments of the form "oh but some other RTS does X" are totally irrelevant unless you take into account the differences in their community compared to ZK (in terms of size and culture). I have no doubt that people will attempt to make such arguments in this thread anyway but they will be dismissed by quoting this post.
9 - The ability to arbitrarily kick people can be ( and has been) used to effectively disallow people from playing multiplayer ZK. This is not something the moderators are willing to accept. 9 - The ability to arbitrarily kick people can be ( and has been) used to effectively disallow people from playing multiplayer ZK. This is not something the moderators are willing to accept whoever happened to randomly seed the main host on a given day having the power to do.
10 - The min/max commands are liable to be misused in more or less the same way. 10 - The min/max commands are liable to be misused in more or less the same way.