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[quote]!togglecbal toggles clan balance, meaning we cannot currently change whether we want clan stacks in our host or not.[/quote]
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[quote]!togglecbal toggles clan balance, meaning we cannot currently change whether we want clan stacks in our host or not.[/quote]
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This was implemented recently and I wasn't keen to expose it to users until it was verified to work on the main server. There is a bit more work in exposing it the right amount and ideally making the current state visible through lobby. It might happen though if I or somebody else gets around to it. On the other hand policy might change so that that doesn't happen. Idk.
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This was implemented recently and I wasn't keen to expose it to users until it was verified to work on the main server. There is a bit more work in exposing it the right amount and ideally making the current state visible through lobby. It might happen though if I or somebody else gets around to it. On the other hand policy might change so that that doesn't happen. Idk.
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As for the rest of this, this conversation has been had before and I doubt the consensus position of the moderators has changed.
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As for the rest of this, this conversation has been had before and I doubt the consensus position of the moderators has changed.
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For reference:
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For reference:
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- All arguments of the form "oh but some other RTS does X" are totally irrelevant unless you take into account the differences in their community compared to ZK (in terms of size and culture). I have no doubt that people will attempt to make such arguments in this thread anyway but they will be dismissed by quoting this post.
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- All arguments of the form "oh but some other RTS does X" are totally irrelevant unless you take into account the differences in their community compared to ZK (in terms of size and culture). I have no doubt that people will attempt to make such arguments in this thread anyway but they will be dismissed by quoting this post.
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-
The
ability
to
arbitrarily
kick
people
can
be
(
and
has
been)
used
to
effectively
disallow
people
from
playing
multiplayer
ZK.
This
is
not
something
the
moderators
are
willing
to
accept.
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9 |
-
The
ability
to
arbitrarily
kick
people
can
be
(
and
has
been)
used
to
effectively
disallow
people
from
playing
multiplayer
ZK.
This
is
not
something
the
moderators
are
willing
to
accept
whoever
happened
to
randomly
seed
the
main
host
on
a
given
day
having
the
power
to
do.
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10 |
- The min/max commands are liable to be misused in more or less the same way.
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10 |
- The min/max commands are liable to be misused in more or less the same way.
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