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[quote]
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[quote]
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Personally, I don't care for the competitive angle as being argued here. I care for utility, enjoyment, user experience, and functionality.
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Personally, I don't care for the competitive angle as being argued here. I care for utility, enjoyment, user experience, and functionality.
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[/quote]
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[/quote]
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Erm? I strongly believe that OP wouldn't have started this topic if "fairness" does not contribute to "enjoyment" and "user experience".
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Erm? I strongly believe that OP wouldn't have started this topic if "fairness" does not contribute to "enjoyment" and "user experience".
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I think it all come down to human selfish perspectives.
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I think it all come down to human selfish perspectives.
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"Why should my enjoyment on making mods to enhance my personal game experiences be any less important than others?"
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"Why should my enjoyment on making mods to enhance my personal game experiences be any less important than others?"
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"Why should your mods that enhance your experience while penalizing mine be more important than my enjoyment?"
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"Why should your mods that enhance your experience while penalizing mine be more important than my enjoyment?"
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This
is
why
the
ideal
compromise
between
the
two
perspectives
is
simply
make
the
mods
available
and
accessible
to
all.
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13 |
This
is
why
the
ideal
compromise
between
the
two
perspectives
is
simply
make
the
mods
available
and
accessible
to
all.
Afterall,
technically
it
is
too
much
of
a
chore
and
work
to
screen
player
by
player
on
what
kind
of
mods
they
have
and
warn
these
specific
users.
I
mean,
Zero-K
does
not
have
client
side
monitoring,
right?
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