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Scout avoidance widget

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Date Editor Before After
8/24/2020 8:03:19 AMUSrankBerder before revert after revert
8/24/2020 4:02:15 AMUSrankBerder before revert after revert
Before After
1 https://pastebin. com/j6mFEag5 1 https://pastebin. com/mKFLX300
2 \n 2 \n
3 To use it, select some units and click the button to toggle between "avoid attacks," "avoid sight," and off. A hotkey is available at Settings/Unit Behavior/Scout Avoidance. The chosen units will then move out of attack/sight range of enemies whenever the chosen units are idle or whenever the chosen units are on an a-move (attack-move) order. They will not avoid enemies when on a normal move order or any other order. If you set retreat zones, then instead of moving straight away from an enemy, units will move in the direction of the nearest retreat zone that isn't blocked by the enemy. The intended use is to help keep your scouts alive when you aren't paying attention. 3 To use it, select some units and click the button to toggle between "avoid attacks," "avoid sight," and off. A hotkey is available at Settings/Unit Behavior/Scout Avoidance. The chosen units will then move out of attack/sight range of enemies whenever the chosen units are idle or whenever the chosen units are on an a-move (attack-move) order. They will not avoid enemies when on a normal move order or any other order. If you set retreat zones, then instead of moving straight away from an enemy, units will move in the direction of the nearest retreat zone that isn't blocked by the enemy. The intended use is to help keep your scouts alive when you aren't paying attention.
4 \n
5 (added option to not always show window, only when a selected unit has avoidance set)