1 |
Added
a
mex
beneath
each
of
the
central
cliffs
so
that
there
is
a
little
more
to
play
for
in
the
middle
of
the
map,
tweaked
spectralmap
and
water
settings
a
bit.
Also
tweaked
the
heightmap
around
the
river
a
little
bit
but
some
weird
artifacts
around
the
shore
seem
more
or
less
unavoidable
without
making
the
river
significantly
deeper.
|
1 |
Added
a
mex
beneath
each
of
the
central
cliffs
so
that
there
is
a
little
more
to
play
for
in
the
middle
of
the
map,
tweaked
spectralmap
and
water
settings
a
bit.
Also
tweaked
the
heightmap
around
the
river
a
little
bit
but
some
weird
artifacts
around
the
shore
seem
more
or
less
unavoidable
without
making
the
river
significantly
deeper,
which
would
have
gameplay
ramifications
I'd
prefer
to
avoid.
|