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@NorthChileanG
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@NorthChileanG
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but if you imagine an ideal scenario where you could plop every factory on every map and could start with whatever you want because it`s not autolose, wouldn`t that also bring you to a maximum of playstyle-diversity and suprise?
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but if you imagine an ideal scenario where you could plop every factory on every map and could start with whatever you want because it`s not autolose, wouldn`t that also bring you to a maximum of playstyle-diversity and suprise?
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(I know this is impossible to achieve, specifically because of maps/terrain.)
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(I know this is impossible to achieve, specifically because of maps/terrain.)
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\n
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\n
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@GoogleFrog
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@GoogleFrog
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how do we factor in maps? How should i adress map-selection when testing?
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how do we factor in maps? How should i adress map-selection when testing?
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i would also like to give my detailed thoughts about retreat-range-advantage, but i don`t know if you want to spend your time with even more text i spill out...
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