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No game changes prior to tornaments

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Date Editor Before After
8/28/2020 9:11:51 AMDErankkatastrophe before revert after revert
8/28/2020 9:09:12 AMDErankkatastrophe before revert after revert
Before After
1 @NorthChileanG 1 @NorthChileanG
2 but if you imagine an ideal scenario where you could plop every factory on every map and could start with whatever you want because it`s not autolose, wouldn`t that also bring you to a maximum of playstyle-diversity and suprise? 2 but if you imagine an ideal scenario where you could plop every factory on every map and could start with whatever you want because it`s not autolose, wouldn`t that also bring you to a maximum of playstyle-diversity and suprise?
3 (I know this is impossible to achieve, specifically because of maps/terrain.) 3 (I know this is impossible to achieve, specifically because of maps/terrain.)
4 \n 4 \n
5 @GoogleFrog 5 @GoogleFrog
6 how do we factor in maps? How should i adress map-selection when testing? 6 how do we factor in maps? How should i adress map-selection when testing?
7 i would also like to give my detailed thoughts about retreat-range-advantage, but i don`t know if you want to spend your time with even more text i spill out...