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[q]I still feel that it's a map which no particular factory can claim to dominate[/q]
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[q]I still feel that it's a map which no particular factory can claim to dominate[/q]
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I share the ideal, but i'm pretty sure Shifting Sands is Amph.
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I share the ideal, but i'm pretty sure Shifting Sands is Amph.
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(And Thorn is Hover)
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(And Thorn is Hover)
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[q]My redesign of the map would look something more like fairyland but with shallow pools (+amph +hover -spiders) and plenty of small but steep plateaus (+spider +jump) dotted around. These plateaus also allow for advanced micro with juking, or bait blocking slow projectiles. Steep islands with extra metal to reward air switch / JJ around the back also a plus. [/q]
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8 |
Yes please!
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