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Basically the nonhost players cannot issue orders to the group's constructors unless they issue rapid move orders in succession (taking 2-3s to unjam a single con).
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Basically the nonhost players cannot issue orders to the group's constructors unless they issue rapid move orders in succession (taking 2-3s to unjam a single con).
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This behavior lead me to remove the widget upon the user commsharing. However that was reverted due to a typo in the commshare gadget's improvements causing some errors to pop up when a spectator joined in. This is resolved in [url=https://github.com/ZeroK-RTS/Zero-K/pull/4088]this pr though[/url]. GBC also breaks with commshare for the same reason.
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This behavior lead me to remove the widget upon the user commsharing. However that was reverted due to a typo in the commshare gadget's improvements causing some errors to pop up when a spectator joined in. This is resolved in [url=https://github.com/ZeroK-RTS/Zero-K/pull/4088]this pr though[/url]. GBC also breaks with commshare for the same reason.
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[q]Ideally I could improve caretaker behavior with a widget that is accepted as default on by the devs.[/q]
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Better for it to be a gadget imo. Though this could lead to state clutter.
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