1 |
[q] Here is the full list of units with cyl range that are not dedicated AA:[/q]
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1 |
[q] Here is the full list of units with cyl range that are not dedicated AA:[/q]
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2 |
You are somewhat incorrect. This is the list of non-AA units with weapons with cylinderTargetting explicitly defined to be nonzero.
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2 |
You are somewhat incorrect. This is the list of non-AA units with weapons with cylinderTargetting explicitly defined to be nonzero.
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3 |
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3 |
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4 |
However,
all
MissileLauncher
type
weapons
are
inherently
cylinderTargetting
anyway.
You
can
see
this
by
building
a
Stinger
on
a
very
tall
spire
and
see
its
ground
range
shrink;
meanwhile
a
Fencer,
with
much
smaller
defined
range,
will
be
able
to
shoot
at
the
Stinger
from
the
ground,
from
outside
Stinger's
range.
This
also
applies
to
unguided
MissileLaunchers
(
what
ZK
terms
"rockets")
such
as
Recluse.
|
4 |
However,
all
MissileLauncher
type
weapons
are
inherently
cylinder
range
anyway.
You
can
see
this
by
building
a
Stinger
on
a
very
tall
spire
and
see
its
ground
range
shrink;
meanwhile
a
Fencer,
with
much
smaller
defined
range,
will
be
able
to
shoot
at
the
Stinger
from
the
ground,
from
outside
Stinger's
range.
This
also
applies
to
unguided
MissileLaunchers
(
what
ZK
terms
"rockets")
such
as
Recluse.
|
5 |
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|
5 |
\n
|
6 |
So at least these non-AA units, in addition to the ones you listed, can target high-altitude planes with impunity:
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6 |
So at least these non-AA units, in addition to the ones you listed, can target high-altitude planes with impunity:
|
7 |
Fencer, Scalpel, Harpy, Likho, Puppy, Ogre, Duck, Dante.
|
7 |
Fencer, Scalpel, Harpy, Likho, Puppy, Ogre, Duck, Dante.
|
8 |
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|
8 |
\n
|
9 |
Additionally, rocket launcher units such as Ronin will refuse to target planes iirc, but will gladly shoot at gunships, again, at arbitrary altitude.
|
9 |
Additionally, rocket launcher units such as Ronin will refuse to target planes iirc, but will gladly shoot at gunships, again, at arbitrary altitude.
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