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Archer and Glaive as AA

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Date Editor Before After
9/16/2020 4:53:36 AMUSrankBerder before revert after revert
9/16/2020 4:52:45 AMUSrankBerder before revert after revert
9/16/2020 3:52:11 AMUSrankBerder before revert after revert
Before After
1 [q]I'm pretty sure Glaive range is a weird 3D shape whose 2D cross-section is approximately but not necessarily exactly a parabola, heavily elongated vertically such that it reaches as high as the physics of the bullet allow. [/q] 1 [q]I'm pretty sure Glaive range is a weird 3D shape whose 2D cross-section is approximately but not necessarily exactly a parabola, heavily elongated vertically such that it reaches as high as the physics of the bullet allow. [/q]
2 The physics of ballistic projectiles would make the range a parabola. https://aapt.scitation.org/doi/10.1119/1.16965 says the equation for the envelope of points reachable with a projectile of initial speed v_0 aimed at any angle, is y equals (R^2-x^2)/2R where R = v_0^2 / g. 2 The physics of ballistic projectiles would make the range a parabola. https://aapt.scitation.org/doi/10.1119/1.16965 says the equation for the envelope of points reachable with a projectile of initial speed v_0 aimed at any angle, is y equals (R^2-x^2)/2R where R = v_0^2 / g.
3 \n 3 \n
4 ( However, I'm not sure if the Spring engine uses a parabola for this. ) 4 ( However, I'm not sure if the Spring engine uses a parabola for this. It certainly doesn't use this particular parabola, otherwise glaives would reach their maximum horizontal range at a 45 degree firing angle, which they don't. )