1 |
[q]I'm pretty sure Glaive range is a weird 3D shape whose 2D cross-section is approximately but not necessarily exactly a parabola, heavily elongated vertically such that it reaches as high as the physics of the bullet allow. [/q]
|
1 |
[q]I'm pretty sure Glaive range is a weird 3D shape whose 2D cross-section is approximately but not necessarily exactly a parabola, heavily elongated vertically such that it reaches as high as the physics of the bullet allow. [/q]
|
2 |
The physics of ballistic projectiles would make the range a parabola. https://aapt.scitation.org/doi/10.1119/1.16965 says the equation for the envelope of points reachable with a projectile of initial speed v_0 aimed at any angle, is y equals (R^2-x^2)/2R where R = v_0^2 / g.
|
2 |
The physics of ballistic projectiles would make the range a parabola. https://aapt.scitation.org/doi/10.1119/1.16965 says the equation for the envelope of points reachable with a projectile of initial speed v_0 aimed at any angle, is y equals (R^2-x^2)/2R where R = v_0^2 / g.
|
3 |
\n
|
3 |
\n
|
4 |
(
However,
I'm
not
sure
if
the
Spring
engine
uses
a
parabola
for
this.
)
|
4 |
(
However,
I'm
not
sure
if
the
Spring
engine
uses
a
parabola
for
this.
It
certainly
doesn't
use
this
particular
parabola,
otherwise
glaives
would
reach
their
maximum
horizontal
range
at
a
45
degree
firing
angle,
which
they
don't.
)
|