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[q] Impaler + widow is great against buildings, comms, heavies, and engineers alike[/q]
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[q] Impaler + widow is great against buildings, comms, heavies, and engineers alike[/q]
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Until the opponent realizes they can just nudge your target away by pushing it with other units. Now you're down a Widow and you've done zero damage.
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Until the opponent realizes they can just nudge your target away by pushing it with other units. Now you're down a Widow and you've done zero damage.
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[q]Is Emissary intended to be anti-unit, anti-static or a flexible mix of both?[/q]
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[q]Is Emissary intended to be anti-unit, anti-static or a flexible mix of both?[/q]
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My read is that it's supposed to be both. Its job description is "general purpose artillery". Point towards enemy, watch them die. Poor man's Merlin.
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My read is that it's supposed to be both. Its job description is "general purpose artillery". Point towards enemy, watch them die. Poor man's Merlin.
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[q] Maybe tanks don't need emissary at all, and it should be removed instead of buffed. [/q]
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[q] Maybe tanks don't need emissary at all, and it should be removed instead of buffed. [/q]
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I was going to say that they need Emissary to stop Dominatrix, but actually Blitz seems sufficient in practice. In fact even Ripper spam barely stops Blitz.
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I was going to say that they need Emissary to stop Dominatrix, but actually Blitz seems sufficient in practice. In fact even Ripper spam barely stops Blitz.
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[q]Lances ... higher HP[/q]
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Emissary has 840 hp for 700 metal, while Lance has 1000 hp for 1000 metal. So i'm not sure if it's really tankier even if it's nominally tougher.
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That said, yeah, Lance is insane.
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