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Types of RTS Skill

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Date Editor Before After
10/1/2020 11:21:30 AMDErankkatastrophe before revert after revert
10/1/2020 10:19:26 AMDErankkatastrophe before revert after revert
10/1/2020 10:19:08 AMDErankkatastrophe before revert after revert
10/1/2020 10:15:52 AMDErankkatastrophe before revert after revert
Before After
1 @GoogleFrog 1 @GoogleFrog
2 \n 2 \n
3 while i agree with a lot of your points, i do think your evaluation of some skills is a bit off. 3 while i agree with a lot of your points, i do think your evaluation of some skills is a bit off.
4 \n 4 \n
5 Balancing: 5 Balancing:
6 seems to be where most people i watch struggle. this is not because the game has high requirements for it, but players pay little attention to it on average. overbuild energy in the beginning? your screwed. you are excessing? pretty bad for you. not that i am NOT saying it`s the games fault. 6 seems to be where most people i watch struggle. this is not because the game has high requirements for it, but players pay little attention to it on average. overbuild energy in the beginning? your screwed. you are excessing? pretty bad for you. note that i am NOT saying it`s the games fault.
7 \n 7 \n
8 Knowledge: 8 Knowledge:
9 is not just units. it means knoledge of other aspects like mechanics, maps, meta. this game is hard because every map and team-size has its own implicit meta which is switching from patch to patch. this requires constant engagement. if they are necessary or not, if you like it or not, changes to the game make obtaining knowledge about the game a constant engagement. especially knowing the meta is very important to play on a high level. 9 is not just units. it means knoledge of other aspects like mechanics, maps, meta. this game is hard because every map and team-size has its own implicit meta which is switching from patch to patch. this requires constant engagement. if they are necessary or not, if you like it or not, changes to the game make obtaining knowledge about the game a constant engagement. especially knowing the meta is very important to play on a high level.
10 \n 10 \n
11 Consistency and Repertoire: 11 Consistency and Repertoire:
12 those two also go together with knowledge. to get a consistently good performance, you need to know every aspect of the game. otherwise you land on a map you don`t know or face a unit you have no expierience with and BAM!!!! 12 those two also go together with knowledge. to get a consistently good performance, you need to know every aspect of the game. otherwise you land on a map you don`t know or face a unit you have no expierience with and BAM!!!!
13 \n 13 \n
14 so please: 14 so please:
15 if you play with the idea to change the game accordingly (as "because i like logistics" somehow implies) make sure to give this more time before you jump in. 15 if you play with the idea to change the game accordingly (as "because i like logistics" somehow implies) make sure to give this more time before you jump in.