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Types of RTS Skill

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Date Editor Before After
10/1/2020 12:12:07 PMCHrankAdminDeinFreund before revert after revert
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1 I feel that these skills are strongly dependent. Repertoire, Knowledge, Consistency and a bit of Balance are the building blocks needed to even make use of the other skills. Your first point, Clairvoyance, really only applies to matches between players that have mastered most of the other skills. It's impossible to read the minute differences in playing if a player is inconsistent, struggles with economy, doesn't know how to position their units or can't properly value their engagements. So I don't think this is a skill that gives you any advantage as a casual player/in the majority of 1v1s. 1 I feel that these skills are strongly dependent. Repertoire, Knowledge, Consistency and a bit of Balance are the building blocks needed to even make use of the other skills. Your first point, Clairvoyance, really only applies to matches between players that have mastered most of the other skills. It's impossible to read the minute differences in playing if a player is inconsistent, struggles with economy, doesn't know how to position their units or can't properly value their engagements. So I don't think this is a skill that gives you any advantage as a casual player/in the majority of 1v1s.
2 \n 2 \n
3 Cloaking is probably the one part where it really shines, since when you have been playing an opponent a few times, this will allow you to recognize a lack of 500+ metal and prepare the counters. Which could be a Skuttle or a squad of Scythes coming for your base. 3 Cloaking is probably the one part where that skill really shines, since when you have been playing an opponent a few times, this will allow you to recognize a lack of 500+ metal and prepare the counters. Which could be a Skuttle or a squad of Scythes coming for your base.