| 1 | [q]Is the big teams autohost a bad thing though? Remember autohosts didn't exist at all after the server switch, it was always @Chesti or @Firepluk host. The map vote works by suggesting maps that were voted for often more frequently. It seems the people like sea maps. It came in response to people complaining about !map/!start vote snipes, so now it's no longer about who starts the first poll.[/q] | 1 | [q]Is the big teams autohost a bad thing though? Remember autohosts didn't exist at all after the server switch, it was always @Chesti or @Firepluk host. The map vote works by suggesting maps that were voted for often more frequently. It seems the people like sea maps. It came in response to people complaining about !map/!start vote snipes, so now it's no longer about who starts the first poll.[/q] | 
                
                    | 2 | You 
            obviously 
            didn't 
            get 
            my 
            point.
             
            You 
            said 
            this: 
            [q] 
            Now 
            the 
            people 
            who 
            don't 
            like 
            them 
            try 
            to 
            fix 
            them 
            to 
            make 
            them 
            "better"?[/q] 
            But 
            on 
            average,
             
            autohosts 
            [b]made 
            the 
            teamgames 
            better[/b].
             
            Rememeber 
            how 
            we 
            had 
            to 
            do 
            !spec 
            before 
            every 
            game? 
            The 
            only 
            small 
            posvite 
            of 
            the 
            old 
            rooms 
            was 
            the 
            control 
            the 
            players 
            had 
            over 
            the 
            chosen 
            maps. | 2 | You 
            obviously 
            didn't 
            get 
            my 
            point.
             
            You 
            said 
            this: 
            [q] 
            Now 
            the 
            people 
            who 
            don't 
            like 
            them 
            try 
            to 
            fix 
            them 
            to 
            make 
            them 
            "better"?[/q] 
            But 
            on 
            average,
             
            autohosts 
            [b]made 
            the 
            teamgames 
            better[/b].
             
            Rememeber 
            how 
            we 
            had 
            to 
            do 
            !spec 
            before 
            every 
            game? 
            The 
            only 
            small 
            positive 
            of 
            the 
            old 
            rooms 
            was 
            the 
            control 
            the 
            players 
            had 
            over 
            the 
            chosen 
            maps.
             
            But 
            even 
            then,
             
            getting 
            people 
            to 
            vote 
            anything 
            other 
            then 
            game 
            start 
            was 
            rough. | 
                
                    | 3 | [q] | 3 | [q] | 
                
                    | 4 | If you want to criticize me, I would focus on things like the "Do you want to play Small Teams" pop-up. That's something I intentionally added to promote small teams instead of big teams.[/q] | 4 | If you want to criticize me, I would focus on things like the "Do you want to play Small Teams" pop-up. That's something I intentionally added to promote small teams instead of big teams.[/q] | 
                
                    | 5 | Look, human behaviour is shaped by the systems humans live in. By changing these systems,you can significantly infulence human behaviour. Don't take this personally, but "Do you want to play Small Teams" wasn't a very good system.[q]Big teams are popular because people like to play them as they are[/q] I disagree. Small teams are unpopular because the mathematics of the current system will inevitably lead toward having one lobster pot. | 5 | Look, human behaviour is shaped by the systems humans live in. By changing these systems,you can significantly infulence human behaviour. Don't take this personally, but "Do you want to play Small Teams" wasn't a very good system.[q]Big teams are popular because people like to play them as they are[/q] I disagree. Small teams are unpopular because the mathematics of the current system will inevitably lead toward having one lobster pot. | 
                
                    | 6 | \n | 6 | \n | 
                
                    | 7 | That doesn't mean you should just give up at making the systems better! And I say that as a mostly large team games player. | 7 | That doesn't mean you should just give up at making the systems better! And I say that as a mostly large team games player. | 
                
                    | 8 | \n | 8 | \n | 
                
                    | 9 | I'll be exact @DeinFreund. If you want to improve autohosts, there's a simple fix. | 9 | I'll be exact @DeinFreund. If you want to improve autohosts, there's a simple fix. | 
                
                    | 10 | While the autohost is doing a !map poll, and somebody types in !map X, it should replace one of the maps suggested by the autohost with zero votes with map X. | 10 | While the autohost is doing a !map poll, and somebody types in !map X, it should replace one of the maps suggested by the autohost with zero votes with map X. |