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Re-balancing game parameters around hueg teamsizes

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Date Editor Before After
10/23/2020 12:26:10 PMCZrankpsaniac before revert after revert
Before After
1 [q]Is the big teams autohost a bad thing though? Remember autohosts didn't exist at all after the server switch, it was always @Chesti or @Firepluk host. The map vote works by suggesting maps that were voted for often more frequently. It seems the people like sea maps. It came in response to people complaining about !map/!start vote snipes, so now it's no longer about who starts the first poll.[/q] 1 [q]Is the big teams autohost a bad thing though? Remember autohosts didn't exist at all after the server switch, it was always @Chesti or @Firepluk host. The map vote works by suggesting maps that were voted for often more frequently. It seems the people like sea maps. It came in response to people complaining about !map/!start vote snipes, so now it's no longer about who starts the first poll.[/q]
2 You obviously didn't get my point. You said this: [q] Now the people who don't like them try to fix them to make them "better"?[/q] But on average, autohosts [b]made the teamgames better[/b]. Rememeber how we had to do !spec before every game? The only small posvite of the old rooms was the control the players had over the chosen maps. 2 You obviously didn't get my point. You said this: [q] Now the people who don't like them try to fix them to make them "better"?[/q] But on average, autohosts [b]made the teamgames better[/b]. Rememeber how we had to do !spec before every game? The only small positive of the old rooms was the control the players had over the chosen maps. But even then, getting people to vote anything other then game start was rough.
3 [q] 3 [q]
4 If you want to criticize me, I would focus on things like the "Do you want to play Small Teams" pop-up. That's something I intentionally added to promote small teams instead of big teams.[/q] 4 If you want to criticize me, I would focus on things like the "Do you want to play Small Teams" pop-up. That's something I intentionally added to promote small teams instead of big teams.[/q]
5 Look, human behaviour is shaped by the systems humans live in. By changing these systems,you can significantly infulence human behaviour. Don't take this personally, but "Do you want to play Small Teams" wasn't a very good system.[q]Big teams are popular because people like to play them as they are[/q] I disagree. Small teams are unpopular because the mathematics of the current system will inevitably lead toward having one lobster pot. 5 Look, human behaviour is shaped by the systems humans live in. By changing these systems,you can significantly infulence human behaviour. Don't take this personally, but "Do you want to play Small Teams" wasn't a very good system.[q]Big teams are popular because people like to play them as they are[/q] I disagree. Small teams are unpopular because the mathematics of the current system will inevitably lead toward having one lobster pot.
6 \n 6 \n
7 That doesn't mean you should just give up at making the systems better! And I say that as a mostly large team games player. 7 That doesn't mean you should just give up at making the systems better! And I say that as a mostly large team games player.
8 \n 8 \n
9 I'll be exact @DeinFreund. If you want to improve autohosts, there's a simple fix. 9 I'll be exact @DeinFreund. If you want to improve autohosts, there's a simple fix.
10 While the autohost is doing a !map poll, and somebody types in !map X, it should replace one of the maps suggested by the autohost with zero votes with map X. 10 While the autohost is doing a !map poll, and somebody types in !map X, it should replace one of the maps suggested by the autohost with zero votes with map X.