1 |
slow
damage
means
50%+
less
damage
taken
so
lets
say
you
can
only
keep
1
unit
to
patrol
a
cliff
vs
lobster
+
a
few
scallops.
.
the
slow
may
even
prevent
you
taking
any
hits
and
the
extra
hp
helps.
.
on
paper
hp
matters
but
on
the
front
alive
or
dead
matters
and
grizzly
can
get
trashed
by
air
or
light
units
faster
then
cyclopes.
.
many
times
a
cyclopes
will
crawl
back
on
5%.
.
while
an
allies
grizz
all
died
|
1 |
slow
damage
means
50%+
less
damage
taken
so
lets
say
you
can
only
keep
1
unit
to
patrol
a
cliff
vs
lobster
+
a
few
scallops.
.
the
slow
may
even
prevent
you
taking
any
hits
and
the
extra
hp
helps.
.
on
paper
hp/vs/cost
matters
but
on
the
front
alive
or
dead
matters
and
grizzly
can
get
trashed
by
air
or
light
units
faster
then
cyclopes.
.
many
times
a
cyclopes
will
crawl
back
on
5%.
.
while
an
allies
grizz
all
died
|