1 |
[quote]Are you saying that receiving league points should boost you on the skill ladder? This is far from what I have in mind, so if you have a suggestion for a system you should spells yours out explicitly rather than as a modification of what I've laid out.[/quote] I think the effect of your system with league points is that it requires (top X) people in the league to (also) play to keep their position. I think it is good, I was just suggesting it is probably good for more than top X.
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1 |
[quote]Are you saying that receiving league points should boost you on the skill ladder? This is far from what I have in mind, so if you have a suggestion for a system you should spells yours out explicitly rather than as a modification of what I've laid out.[/quote] I think the effect of your system with league points is that it requires (top X) people in the league to (also) play to keep their position. I think it is good, I was just suggesting it is probably good for more than top X.
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2 |
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2 |
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3 |
[quote]the top 5 but not for everyone:[/quote] Comments on the points:
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3 |
[quote]the top 5 but not for everyone:[/quote] Comments on the points:
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4 |
*
if
league
is
only
about
winning
(
and
not
about
general
position)
,
I
will
probably
not
play.
I
seldom
play
nowadays
1v1
because
it
feels
(
for
me)
unbalanced,
because
(
probably)
not
enough
people
play.
I
tried
Saturday
evening
(
prime
time)
,
I
got
2
unbalanced
games
and
2
balanced
ones
and
there
were
only
3
games
going
overall.
It
is
not
bad,
but
if
people
around
my
position
play
rarely
I
might
not
be
able
to
advance.
Ex
(
for
current
ranking)
:
Above
me
-
PresidentNyan
played
one
game
2
weeks
ago,
next
batch
of
games
7
weeks
ago.
Below
me
is
StStephenHawking
whom
played
a
batch
of
games
7
games
1
week
ago,
and
next
batch
of
games
3
weeks
ago.
I
played
4
games
in
6
months.
|
4 |
*
if
league
is
only
about
winning
(
and
not
about
general
position)
,
I
will
probably
not
play.
I
seldom
play
nowadays
1v1
because
it
feels
(
for
me)
unbalanced,
because
(
probably)
not
enough
people
play.
I
tried
Saturday
evening
(
prime
time)
,
I
got
2
unbalanced
games
and
2
more
balanced
ones
and
there
were
only
3
games
going
overall.
It
is
not
bad,
but
if
people
around
my
position
play
rarely
I
might
not
be
able
to
advance.
Ex
(
for
current
ranking)
:
Above
me
-
@PresidentNyan
played
one
game
2
weeks
ago,
next
batch
of
games
7
weeks
ago.
Below
me
is
@StStephenHawking
whom
played
a
batch
of
games
7
games
1
week
ago,
and
next
batch
of
games
3
weeks
ago.
I
played
4
games
in
6
months.
|
5 |
* yes, the league points should not enable you to jump too much, but in my opinion there could be trade-off between being present to play games (which must be rewarded) and winning games
|
5 |
* yes, the league points should not enable you to jump too much, but in my opinion there could be trade-off between being present to play games (which must be rewarded) and winning games
|
6 |
* then maybe league points should be given for the winner (inverse proportional to skill difference) and for waiting in the queue. In the end you want to have some reward for waiting, so why not just give it directly (subject to rate limits, ofc!)
|
6 |
* then maybe league points should be given for the winner (inverse proportional to skill difference) and for waiting in the queue. In the end you want to have some reward for waiting, so why not just give it directly (subject to rate limits, ofc!)
|
7 |
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7 |
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8 |
[quote]to combat resigning for rapid point gain, and possibly introduce rate limits. [/quote] I am sure you can find a good formula, I am not sure it will be easy to understand - both in my opinion are objective for any system.
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8 |
[quote]to combat resigning for rapid point gain, and possibly introduce rate limits. [/quote] I am sure you can find a good formula, I am not sure it will be easy to understand - both in my opinion are objective for any system.
|
9 |
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9 |
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10 |
[quote]with the league points only being there to keep the top active when they run out of personal improvement. [/quote]I think bottom can also run out of personal improvement as much as top.
|
10 |
[quote]with the league points only being there to keep the top active when they run out of personal improvement. [/quote]I think bottom can also run out of personal improvement as much as top.
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11 |
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11 |
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12 |
Just worth mentioning: I am not active in 1v1 (or passionate about it) and I do not feel strongly about the ideas above, I see it more as an abstract problem and enjoy thinking of solutions...
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12 |
Just worth mentioning: I am not active in 1v1 (or passionate about it) and I do not feel strongly about the ideas above, I see it more as an abstract problem and enjoy thinking of solutions...
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