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League Ideas

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Date Editor Before After
11/1/2020 12:04:01 PMFRrankmalric before revert after revert
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1 [quote]Are you saying that receiving league points should boost you on the skill ladder? This is far from what I have in mind, so if you have a suggestion for a system you should spells yours out explicitly rather than as a modification of what I've laid out.[/quote] I think the effect of your system with league points is that it requires (top X) people in the league to (also) play to keep their position. I think it is good, I was just suggesting it is probably good for more than top X. 1 [quote]Are you saying that receiving league points should boost you on the skill ladder? This is far from what I have in mind, so if you have a suggestion for a system you should spells yours out explicitly rather than as a modification of what I've laid out.[/quote] I think the effect of your system with league points is that it requires (top X) people in the league to (also) play to keep their position. I think it is good, I was just suggesting it is probably good for more than top X.
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3 [quote]the top 5 but not for everyone:[/quote] Comments on the points: 3 [quote]the top 5 but not for everyone:[/quote] Comments on the points:
4 * if league is only about winning ( and not about general position) , I will probably not play. I seldom play nowadays 1v1 because it feels ( for me) unbalanced, because ( probably) not enough people play. I tried Saturday evening ( prime time) , I got 2 unbalanced games and 2 balanced ones and there were only 3 games going overall. It is not bad, but if people around my position play rarely I might not be able to advance. Ex ( for current ranking) : Above me - PresidentNyan played one game 2 weeks ago, next batch of games 7 weeks ago. Below me is StStephenHawking whom played a batch of games 7 games 1 week ago, and next batch of games 3 weeks ago. I played 4 games in 6 months. 4 * if league is only about winning ( and not about general position) , I will probably not play. I seldom play nowadays 1v1 because it feels ( for me) unbalanced, because ( probably) not enough people play. I tried Saturday evening ( prime time) , I got 2 unbalanced games and 2 more balanced ones and there were only 3 games going overall. It is not bad, but if people around my position play rarely I might not be able to advance. Ex ( for current ranking) : Above me - @PresidentNyan played one game 2 weeks ago, next batch of games 7 weeks ago. Below me is @StStephenHawking whom played a batch of games 7 games 1 week ago, and next batch of games 3 weeks ago. I played 4 games in 6 months.
5 * yes, the league points should not enable you to jump too much, but in my opinion there could be trade-off between being present to play games (which must be rewarded) and winning games 5 * yes, the league points should not enable you to jump too much, but in my opinion there could be trade-off between being present to play games (which must be rewarded) and winning games
6 * then maybe league points should be given for the winner (inverse proportional to skill difference) and for waiting in the queue. In the end you want to have some reward for waiting, so why not just give it directly (subject to rate limits, ofc!) 6 * then maybe league points should be given for the winner (inverse proportional to skill difference) and for waiting in the queue. In the end you want to have some reward for waiting, so why not just give it directly (subject to rate limits, ofc!)
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8 [quote]to combat resigning for rapid point gain, and possibly introduce rate limits. [/quote] I am sure you can find a good formula, I am not sure it will be easy to understand - both in my opinion are objective for any system. 8 [quote]to combat resigning for rapid point gain, and possibly introduce rate limits. [/quote] I am sure you can find a good formula, I am not sure it will be easy to understand - both in my opinion are objective for any system.
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10 [quote]with the league points only being there to keep the top active when they run out of personal improvement. [/quote]I think bottom can also run out of personal improvement as much as top. 10 [quote]with the league points only being there to keep the top active when they run out of personal improvement. [/quote]I think bottom can also run out of personal improvement as much as top.
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12 Just worth mentioning: I am not active in 1v1 (or passionate about it) and I do not feel strongly about the ideas above, I see it more as an abstract problem and enjoy thinking of solutions... 12 Just worth mentioning: I am not active in 1v1 (or passionate about it) and I do not feel strongly about the ideas above, I see it more as an abstract problem and enjoy thinking of solutions...